194,313 Commits over 4,079 Days - 1.98cph!

8 Years Ago
FOR FUCK SAKE color tweak
8 Years Ago
Harbor crane LOD tweaks
8 Years Ago
Portacabin colider fixes / glass can be now shot through
8 Years Ago
more
8 Years Ago
Fixed crane rotation and moved flatbeds
8 Years Ago
Added color and detailST as instanced properties (rock instancing)
8 Years Ago
more
8 Years Ago
Fixed ak, lr300 viewmodels casting shadows
8 Years Ago
Don't apply propertypblocks to gibs if they're empty Removed unused building block code (optimization)
8 Years Ago
Log warning when entity switches to null network group
8 Years Ago
more
8 Years Ago
more
8 Years Ago
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8 Years Ago
Snow piles on tree bases cull
8 Years Ago
Removed screenspace shadows
8 Years Ago
Fix burlap phys impact voice limiting (RUST-1497) Tighter voice limiting on bullet flybys Fix bear footsteps not playing when a bear is running and turning Sound occlusion can't be disabled via the console Ambience polish
8 Years Ago
Map
8 Years Ago
wip
8 Years Ago
Cherry picked 18108 from prerelease
8 Years Ago
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8 Years Ago
Fixed plugin code (profiler related) and rebuilt dlls
8 Years Ago
Fixed Rust.Data.csproj not handling directories with spaces
8 Years Ago
FOR FUCK SAKE camera with effect FOR FUCK SAKE color test for unit !A amplify occlusion / source psd FOR FUCK SAKE cleaning folder
8 Years Ago
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8 Years Ago
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8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
updated navmesh components to 5.6b3 versions
8 Years Ago
added proper rock LODs
8 Years Ago
added distance culling to bed/pookie/rock
8 Years Ago
Cherry picked 18094, 18095, 18100 from main
8 Years Ago
Cherry picked 18052, 18075, 18076, 18077 from main
8 Years Ago
Enabled instancing on grass shader (just in case) and unity std override shaders
8 Years Ago
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)
8 Years Ago
8 Years Ago
Fixed screen space shadows errors in gl and d3d9; edited to support SM 3.0
8 Years Ago
disabled xmas content protocol++
8 Years Ago
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8 Years Ago
FOR FUCK SAKE shaderforge FOR FUCK SAKE material unit, change some folder FOR FUCK SAKE camera to defered/perspective/ light change etc !A ressources psd
8 Years Ago
Enabled instancing support on all rust/std shaders
8 Years Ago
Fixes.
8 Years Ago
Warrior fixes. Map stuff.
8 Years Ago
Scene2Prefab (updated static industrial doors)
8 Years Ago
Death transition
8 Years Ago
Fixed layer on static doors
8 Years Ago
Added prevent building volumes to harbors
8 Years Ago
Updated RenderInfo
8 Years Ago
8 Years Ago
Screenspace shadows