193,823 Commits over 4,079 Days - 1.98cph!

5 Years Ago
Fix rivers being offset above the ocean instead of staying under
5 Years Ago
Bunch of general refactor/cleanup/fixes/tweaks.
5 Years Ago
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5 Years Ago
refactoring/cleaning up
5 Years Ago
Merge from main
5 Years Ago
Change LifeStoryStart assertion into a Debug.LogError so it doesn't prevent respawning
5 Years Ago
Cherry pick 47385 (SoundManager fix)
5 Years Ago
Some AI tweaks to make scientists avoid running around underwater
5 Years Ago
Fix SoundManager lag spiral of death that brings the editor down to 0.1 FPS
5 Years Ago
GetAuthSessionTicketAsync Debug
5 Years Ago
Dedicated server fix test
5 Years Ago
Added a new Ripe stage after Fruiting. A stage can now be flagged with IgnoreConditions, which will allow it to advance to the next stage at full speed, regardless of condition qualities.
5 Years Ago
Merge from main
5 Years Ago
Fix for unknown genetics.
5 Years Ago
Added the new genetics display to SeedInformation panel.
5 Years Ago
Steamworks Update to fix locking up
5 Years Ago
Item descriptions
5 Years Ago
harvest prompt updates
5 Years Ago
merge from main
5 Years Ago
more UI
5 Years Ago
Update DS steamwork libraries
5 Years Ago
Colour code gene links
5 Years Ago
subtract merge from main
5 Years Ago
merge from main
5 Years Ago
Steamworks server interface fixes
5 Years Ago
Merge from main
5 Years Ago
Merge from playerstate (few fixes from review)
5 Years Ago
Merge from main
5 Years Ago
Delete UI template
5 Years Ago
Clamp the un-hostile timestamp so it can never be for too long of a time (if the server's time changes) Add player.resetstate to reset a player's PlayerState to default values
5 Years Ago
Updated steamworks.posix
5 Years Ago
Latest Steamworks
5 Years Ago
fluid_switch gibs
5 Years Ago
added fluid_switch
5 Years Ago
First pass of new gene UI. Bunch of UI fixes/tweaks, prefab updates.
5 Years Ago
Include produce name in yield display. Colour code values.
5 Years Ago
Stage info tweaks: show the current stage name and current progress %. Alignment tweaks.
5 Years Ago
Merge from main
5 Years Ago
Fix pooling error
5 Years Ago
Show plant type icon on UI. Add a link from GrowableEntity back to its source item def. Set links.
5 Years Ago
Fix aim jumping when stopping shooting when mounted on something (Mostly?)
5 Years Ago
Switched plant info over to the new UI.
5 Years Ago
added two non transparent glass types for map makers (houses and industrial)
5 Years Ago
Populated sections, setup InfoBar instances.
5 Years Ago
InfoBar code, prefab links.
5 Years Ago
Created InfoBar prefab. Added icon files.
5 Years Ago
headers and sections blockout
5 Years Ago
Added Glass_Type_1, Glass_Type_Industrial, Glass_Type_Reinforced prefabs for map makers
5 Years Ago
plant ui: header
5 Years Ago
merge from main