reporust_rebootcancel

121,568 Commits over 4,048 Days - 1.25cph!

3 Years Ago
Add support for the title field of hero ads to use a url (500x500)
3 Years Ago
I investigated why snowmobiles constantly jitter but modular cars don't. Swapped parts around until I eventually determined that tall vehicles don't jitter, but short ones do. For instance, a modular car with only a flatbed would jitter, but a car with only a cockpit wouldn't, even if it used the flatbed entity script. Swapping the world colliders around made the difference. There are no bounds-based checks for vehicle physics in our code, so I looked at what Unity might set internally based on the collider setup. Rigidbody centre of mass was being set correctly, but we didn't set inertiaTensor. I've set an inertiaTensor here manually based on the one Unity calculated from a taller snowmobile, and it successfully removes the jitter. Ideally, we should do a similar solution for modular cars in case we ever add something like a low open cockpit, but I'll need to come up with a way of getting good inertia tensor values manually.
3 Years Ago
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3 Years Ago
Fix wheel calc on snowmobile too
3 Years Ago
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3 Years Ago
Fixed modular car wheel method issues
3 Years Ago
▆▄▆▉▋▉▋▌▋, ▍▆▇▋▇▅▊
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Secret front wheels. Realmed remove setup.
3 Years Ago
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3 Years Ago
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3 Years Ago
wip signal computer work
3 Years Ago
Working on snowmobile physics
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
excavator signal computer WIP
3 Years Ago
Change MLRS username overflow mode from Ellipsis to Truncate, since the font we use now has no ellipsis.
3 Years Ago
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3 Years Ago
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3 Years Ago
2.5x increase in excavator production rate
3 Years Ago
Watch tower decay, health and craft time tweaks Table craft price changes - no longer need metal fragments Fixed missions UI enabled on first open and requiring double click to close
3 Years Ago
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3 Years Ago
LOD fixes on excavator
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Merge from SleeperMountingMergePt2
3 Years Ago
Revert setparent_mounting changes due to issues with mounting vehicles that are parented to something else
3 Years Ago
T3 techtree changes - MP5 cost and position changes
3 Years Ago
TechTreeT2 electricity and car parts progress and fixes
3 Years Ago
3 Years Ago
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3 Years Ago
Steamworks / Steamclient DLL updates
3 Years Ago
merge from human_ai_combat
3 Years Ago
split off electricity and car parts from T2 techtree
3 Years Ago
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3 Years Ago
More snowmobile setup, MountMenuVisible code in BaseMountable, other bits and pieces
3 Years Ago
Remove debug lines
3 Years Ago
Merge from FirstPersonSpectate
3 Years Ago
BillBTestMap edit
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Move a variable
3 Years Ago
Move all BradleyAPC.Targeting code inside #server, move AlwaysAllowBradleyTargeting check to server-side only
3 Years Ago
Update head look flag to fix merge conflict
3 Years Ago
▊▍▌ ▅▆▉▉▊▌█▆▅▆▌.▋▊▋█▇▅▄▅▉▋.▊▉▌▋▉▉▋▄▇▋▍ ▅▄ ▌ ▍▅▉ ▆▌ █▌▊ ▇▆▅▄▋▍▍▉▋ (▉▇▄▉▊ "▋▋▅▆▊▅ ▌ ▉▌▉▊▍█▆▉▋▇ ▅▍▍▅▉ ▉▉▌▋▄'▋ ▍█▋▍▆" ▆▇▋▅▉▋ ▊▌ ▌▇▊) █▌█ ▋▍▄▆▆ ▅▉▉▅▅▉█▍ ▄▄▊█ ▌▊▊▆▌▋▉▋▇ ▆▅▇▆▍▅▄▆ ▇▌▌▆█▌▊▋▆▊ ▉▅ ▋ ▊▋▅▍▋▋ ▅▆ ▌▅██▍▌▇ ▆▍ ▅ ██▊▊▆▋▅ ▇▌ ▍█▊▅
3 Years Ago
Merge Main -> Snowmobile