reporust_rebootcancel

137,685 Commits over 4,474 Days - 1.28cph!

8 Years Ago
RF receiver save/load fix
8 Years Ago
[D11] Increase default values for camera sensitivity
8 Years Ago
[D11] [UI] Changed community hub from nested prefab to standard object within main menu prefab to fix build error.
8 Years Ago
door knocker animator setup, added 'knock' anim events
8 Years Ago
Merge from main
8 Years Ago
[D11] [UI] Mouse input on longer taken into consideration for radial menus. (should prevent snapping).
8 Years Ago
[D11][UI] Auto Select first icon of a loot Pane when opening
8 Years Ago
[D11] [UI] sped up the options carousel transition 2x
8 Years Ago
[D11] [UI] Added fallback string for json content on community hub for when server responds with empty information. Added WIP icons to non-functional buttons on community hub.
8 Years Ago
[D11] [UI] the connection strength indicator will now be hidden by default on the hud and will now only show if you're having latency issues
8 Years Ago
Attempt to fix insane server asset bundle build time
8 Years Ago
[D11] [UI] added some wip icons to the server list screen
8 Years Ago
[D11] [UI] Added checks for playfab sending empty data in response to requests. Added new sprite-sheet for pie radial menu building icons. Removed need for item icon shader on radial menu. Added WIPIcon to resources folder so we can access it through parser (temporarily).
8 Years Ago
[D11] [UI] altered the controls ui to match the updated config b controls also locked off the about servers screen and rust credits screen
8 Years Ago
detonator effect and sound folders
8 Years Ago
Merge with d11_console_version
8 Years Ago
Updated Unity version
8 Years Ago
Updated player settings
8 Years Ago
Updated unity version
8 Years Ago
Reapplied shader updates
8 Years Ago
Merge from main
8 Years Ago
Subtracted shader updates because of macOS; postponed for Metal
8 Years Ago
[D11] [Tutorial] Tom's objective Changes.
8 Years Ago
[D11] Network protocol header added to all web requests (Rustworks and Playfab).
8 Years Ago
[D11] Fix for crash when holding the select button on a server entry button
8 Years Ago
[D11] Updated version to 2018.3.2
8 Years Ago
[D11] Config B changes
8 Years Ago
[D11][UI] Create Server menu text validation
8 Years Ago
[D11] [UI] fix for trigger icons not changing to ps4 icons on ps4 builds on the my stats and the connected players screens fixed a typo in an options screen hint string
8 Years Ago
[D11][UI] Crafting screen sort categories changes
8 Years Ago
[D11] another fix for prefab unloading
8 Years Ago
[D11] [UI] define fix
8 Years Ago
[D11] [UI] stopped input while the controller screen is open in game
8 Years Ago
Ignore "kinematic bodies with CCD enabled are not supported! CCD will be ignored." bullshit error because a million things are temporarily setting rigidbodies to kinematic on the server
8 Years Ago
Only spawn PerformanceUI on the client
8 Years Ago
[D11] [Tutorial] Removed trees to see hill better adjusted lighting in cave.
8 Years Ago
[D11] Profanity check platform API support.
8 Years Ago
Tidied up perf text
8 Years Ago
A couple more gc allocs removed
8 Years Ago
Remove gc allocs in PerformanceUI
8 Years Ago
Fix a few GC allocs
8 Years Ago
Scientist Corpse error fix
8 Years Ago
Rest of L4
8 Years Ago
Fixed shader-related cliff flickering
8 Years Ago
Backup
8 Years Ago
progress
8 Years Ago
Merged shader updates
8 Years Ago
One more
8 Years Ago
[D11] [Tutorial] Update to tutorial map added Rust decal prefab and material
8 Years Ago
[D11] Fix for missing define, and some translation strings added/fixed