128,713 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Speedtree buildserver crashes (!)
                
                
                
                
             
         
        
            
            
            
                
                Added water level awareness to screen-space water; fix issue #123
                
                
                
                
             
         
        
        
            
            
            
                
                Possible fix NRE in DoClientConnected
                
                
                
                
             
         
        
            
            
            
                
                Can remove sleeping bags from death screen
                
                
                
                
             
         
        
            
            
            
                
                Moved MixerSnapshotManager to client instead of Camera (so it works when not in game)
                
                
                
                
             
         
        
            
            
            
                
                Fixed player.IsDucked not working for other players/server
                
                
                
                
             
         
        
            
            
            
                
                Fixed player.IsSprinting not working for other players/server
                
                
                
                
             
         
        
            
            
            
                
                Fixed grade materials not being always being applied properly
Fixed compile error
                
                
                
                
             
         
        
            
            
            
                
                Fixed BuildingTest save not loading
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Moved gameapi stuff to new backend
                
                
                
                
             
         
        
            
            
            
                
                Enabled screen-space water in builds; pushed back eye clipping
                
                
                
                
             
         
        
            
            
            
                
                rpg fbx + textures + material + lods + prefab (lod needs improvement)
                
                
                
                
             
         
        
        
        
            
            
            
                
                Completely removed clouds from the raid biome
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed server autoupdating on startup
                
                
                
                
             
         
        
        
        
            
            
            
                
                view model animations for rocket launcher
sound effects and special fx for rocket launcher
                
                
                
                
             
         
        
            
            
            
                
                Fix rustle sound triggers being on the wrong layer
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed parachute cull distance
                
                
                
                
             
         
        
            
            
            
                
                Clientside IsDeveloper() fixes
                
                
                
                
             
         
        
        
            
            
            
                
                re-rigged the rocket launcher to include Tom's new rocket model
                
                
                
                
             
         
        
            
            
            
                
                Fixed some head wrap clipping issues with new head models
                
                
                
                
             
         
        
        
        
            
            
            
                
                fixed a bug with the pickaxe world model being all white
                
                
                
                
             
         
        
            
            
            
                
                tweaked animal animations a bit
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Switched to packed maps for pvt prepass rendering
Reduced PVT system memory footprint by ~85%
Reduced PVT initialization time by ~60%
Added PVT initialization stats for memory and timing
Updated native builds
                
                
                
                
             
         
        
            
            
            
                
                Little extra bits on the repair bench gibs.
                
                
                
                
             
         
        
        
            
            
            
                
                Added decal.scale server convar
Optimized PrefabAttribute lookups (doesn't create any objects now)
Don't decay landlocked blocks
Added ddraw.box
Fixed not being able to place triangle foundation on terrain
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed barricades missing placement guides
                
                
                
                
             
         
        
            
            
            
                
                Adding Lshape stair and railings for wood type
                
                
                
                
             
         
        
            
            
            
                
                Fixed hitting tree noise generators
Tweaking quality settings