199,456 Commits over 4,140 Days - 2.01cph!

5 Years Ago
Testing high collision quality on rain and snow
5 Years Ago
event fixes, start/stop design events, fixed test entity not being attackable.
5 Years Ago
merge from main
5 Years Ago
Fixed climate system not initializing on the server (causing several NREs) Fixed effect systems updating during the loading screen
5 Years Ago
Latest art drop
5 Years Ago
Stables_b backup
5 Years Ago
Horse dung piles files
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Fix wearable retargeting breaking when switching view modes
5 Years Ago
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5 Years Ago
Remaining new south-west & coastal road, fishing village.
5 Years Ago
more events wip
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Splats & stuff backup
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
Added render.GetHDREnabled() - returns true if the current map has HDR enabled Added Player.Set/GetViewPunchVelocity
5 Years Ago
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5 Years Ago
Bug fixes, frustum culling jobs etc.
5 Years Ago
Disabled all the automatic weather types for testing purposes
5 Years Ago
Changed weather.load, weather.reset and weather.report to client side admin / dev console commands
5 Years Ago
Combined two loops in weapons.Register into one
5 Years Ago
Fixed particle grid not catching up fast enough when moving very fast (the particles themselves might still need speeding up to solve outrunning those while they fall) Disabled particle grid update altogether if it's not raining
5 Years Ago
Fixed rain and snow falling through water (collision mask adjustment)
5 Years Ago
Less convoluted SynchronizedClock implementation
5 Years Ago
More state container fixes and transition features. Added console.erroroverlay toggle.
5 Years Ago
Fixed DNumberScratch (and DNumSlider) constantly firing it's OnValueChanged callback when the value didn't actually change
5 Years Ago
Added an option to re subscribe to missing addons in an Addon Preset The game no longer loads "Do not mount" state for unsubscribed addons
5 Years Ago
Do the lightning diceroll every 5-15 seconds at max intensity while we're still testing things
5 Years Ago
Tunnels source backup
5 Years Ago
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5 Years Ago
Static hitch and trough for stables
5 Years Ago
Static horse saddle models/Prefab
5 Years Ago
Stables_a and stables_b buildings progress
5 Years Ago
Thunder can be enabled on weather preset rather than toggling on and off with rain
5 Years Ago
merge from misc_bugs
5 Years Ago
merge from main - skin bundles
5 Years Ago
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5 Years Ago
First pass on a system to record camera movements and properties to while playing a demo, then playing them back in sync with the demo on subsequent plays Saves to an .anim file so it can be integrated with editor workflows
5 Years Ago
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5 Years Ago
Bug fixes
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
New SW almost finished