252,286 Commits over 3,990 Days - 2.63cph!

3 Years Ago
Fixed a small gap in armored door double's hatch
3 Years Ago
network++
3 Years Ago
merge from disable_halloween2021
3 Years Ago
merge from desert_military_bases
3 Years Ago
Fixed armored door inconsistent hatch LODs behaviour
3 Years Ago
balanced hole 8
3 Years Ago
Holes 11 + 12
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from halloween2021
3 Years Ago
fix hunter spotlight radius
3 Years Ago
Clean up panel deferred deletion: will delete same frame if no :outro transition Don't tick panel children if parent isn't visible (reduces paranoid impulse to add IsVisible checks to Tick for perf)
3 Years Ago
Menu style tweaks
3 Years Ago
Don't copy strong handle
3 Years Ago
merge from halloween2021
3 Years Ago
ambience fix
3 Years Ago
Allow the use of textures in compute shaders https://files.facepunch.com/ognik/1b2911b1/2021-10-17_32-59-e228ef3e-d07c-4346-9202-74b54fc59800-xJLVQ6PQ.mp4
3 Years Ago
Initial overdub UI and some backend work
3 Years Ago
Don't force fov Add sounds for putting, sinking, impacts as well as some UI sounds, dynamically adjust volume / pitch on them Use tags system to tag golf balls, trace only ignoring them so we can hit normal entities too Place name tags on hit normal, lerp rotate them to velocity normal Make scoreboard actually match # of holes on the map Use a quadratic gradient to scale shot power, easier to do short accurate shots now
3 Years Ago
Fix notice area NRE when a player picks up a stackable item in a demo
3 Years Ago
Reverted ignore config to include cam recording paths
3 Years Ago
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3 Years Ago
Don't let pieces move before game starts Game state changed sound
3 Years Ago
Directory cleanup + more backups
3 Years Ago
MLRS sounds (few bits still WIP)
3 Years Ago
Update animation save path
3 Years Ago
Give bot a minor delay before making its move Piece move & eliminate sound effects
3 Years Ago
Don't consider non jumps legal moves if there's a jump Legal moves show green when its a jump Remove unused code Chatbox message when piece gets eliminated
3 Years Ago
Hide dev hud Minor ui adjustments
3 Years Ago
Merge from media_projects
3 Years Ago
Merge from Desert_Military_bases
3 Years Ago
Added demo.saveshotasanim to save a demo shot into a unity animation (for use in a timeline) Has to be run while in the demo that the shot belongs to Exports position/rotation/fov of camera (not dof as it can't be animated via animation curve at the moment)
3 Years Ago
Fix local client's steamid being incorrect serverside in singleplayer games
3 Years Ago
MLRS lighting setup prefab pending final cabin model pass.
3 Years Ago
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3 Years Ago
Using Nintendo's button icons for switch Nicer bindings menu "NONE" text Fixed bindings menu revert not clearing icons Fixed bindings menu layout Fixed speech bubble text overflow
3 Years Ago
Clips created via camera recording convars will no longer be marked as legacy animations
3 Years Ago
Add sharedassets
3 Years Ago
Merge from main
3 Years Ago
Scene + timeline backups
3 Years Ago
Make CheckersHud a HudEntity
3 Years Ago
Merge Main -> DMb
3 Years Ago
Revert "Test" This reverts commit fc0d7bbbe00701a11807fd58c8c4d041a532708f.
3 Years Ago
Test
3 Years Ago
Various tweaks and fixes
3 Years Ago
Game services + end game state End of game hud
3 Years Ago
Citizen/animgraph: fixed incorrect parameters on wish_x/y/z and missing y
3 Years Ago
MLRS texture progress / Fixed minor issues with the FBX and bakes
3 Years Ago
Obsolete Model.GetJson, GetData(str), HasData(str) Update ModelExtension.cs
3 Years Ago
Balanced some holes to be more fair