193,263 Commits over 4,049 Days - 1.99cph!
Disabled GPU skinning on Linux
[D11] Scrapman achievement gambling wheel cheat fix
Merge Bill's ghost player fix
Better weed selling system. Sell as much weed as they'll buy at a time
More work, and always close the menu after an action
Pass interactor to the server
Server receives NPC commands
UI interaction options now use real entries
Handle AI in Update instead of a coroutine triggered by events - hopefully more reliable
Weapon visual polish part 1/2.
lods for prefabs, setting up prefabs
fixed arrow visuals
HV arrows now cost metal fragments and have less drag
bone arrows move slightly faster and have a slightly larger radius
bone arrows crafting session produces 3 arrows instead of 2
hunting bow skinnable
Polish pass for weapon attachment mats & textures.
Adjusted 3rd person seating positions for Jalopy and Crane models
[D11][Tutorial] Fix for issue #1371, missing items not being spawned in properly
merge from prerelease (npc_barnacle/language changes)
prop_vehicle_crane is now considered a vehicle by Lua
[d11][Audio] Set up 'In' and 'Out' speeds on reverb triggers, Made reverb zones have a drier wet/dry mix.
[D11] Quick fix to display username on Main Menu when in offline mode (not connected to Playfab)
[D11] Fixes to the quick craft wheel - resources and buttons now update properly and the multi button now only displays possible crafting amounts (capped to 5 max atm)
[D11][Tutorial] Fix for exiting tutorial then going to multiplayer
Lua weapon names are no longer ALL CAPS
npc_barnacle no longer crashes the game with invalid physics objects and fires the OnNPCKilled
[D11][Tutorial] Hammer check in repair objective was referencing wrong item id
[D11][Tutorial] Fix #1919 "When you open a container only the first item inside it is available."
[D11] [UI] Added drop shadow to blue HUD text on LookAt Tooltip.
[D11] [UI] Crosshair and Look At interaction tooltip now disabled when aiming down sights.
bow folder cleanup, 3p anim tweaks
[D11][Tutorial] Fix for issue #1969, forced god mode off during patrol helicopter objective
Fix server build (and remove some warnings)
Eliminated GC alloc from BaseEntity.UpdateParenting
[D11] Modified General translation tip.
Added option to toggle move/attack confirmation prompt. Overrides to disabled for tutorial.
[D11][Tutorial] Fixed "When you open a container The hint bar shows up but contains no text"
[D11][Tutorial] Fix for leave popup remaining on screen when returning the main menu
Cherry picking #
34904
Bandit town S2P
[D11] Added "Default" translation.
[D11][Tutorial] Fix for issue #1928, fixed null reference when trying to stack more items than allowed
Updated bow model, vm, holdtype and world
updated vm anims
prefab updates
old mat and file removal