193,263 Commits over 4,049 Days - 1.99cph!

6 Years Ago
#1944 (Hold) convention
6 Years Ago
Disabled GPU skinning on Linux
6 Years Ago
merge from main
6 Years Ago
[D11] Scrapman achievement gambling wheel cheat fix
6 Years Ago
Merge Bill's ghost player fix
6 Years Ago
Minor edit
6 Years Ago
Reverse options order
6 Years Ago
Better systems
6 Years Ago
Better weed selling system. Sell as much weed as they'll buy at a time
6 Years Ago
More work, and always close the menu after an action
6 Years Ago
More UI
6 Years Ago
Pass interactor to the server
6 Years Ago
Server receives NPC commands
6 Years Ago
Better keycode system
6 Years Ago
UI interaction options now use real entries
6 Years Ago
Handle AI in Update instead of a coroutine triggered by events - hopefully more reliable
6 Years Ago
Weapon visual polish part 1/2.
6 Years Ago
lods for prefabs, setting up prefabs
6 Years Ago
fixed arrow visuals HV arrows now cost metal fragments and have less drag bone arrows move slightly faster and have a slightly larger radius bone arrows crafting session produces 3 arrows instead of 2 hunting bow skinnable
6 Years Ago
Scene backup
6 Years Ago
Polish pass for weapon attachment mats & textures.
6 Years Ago
Adjusted 3rd person seating positions for Jalopy and Crane models
6 Years Ago
bow fixes
6 Years Ago
[D11][Tutorial] Fix for issue #1371, missing items not being spawned in properly
6 Years Ago
merge from prerelease (npc_barnacle/language changes)
6 Years Ago
prop_vehicle_crane is now considered a vehicle by Lua
6 Years Ago
oil rig map update
6 Years Ago
[d11][Audio] Set up 'In' and 'Out' speeds on reverb triggers, Made reverb zones have a drier wet/dry mix.
6 Years Ago
[D11] Quick fix to display username on Main Menu when in offline mode (not connected to Playfab)
6 Years Ago
[D11] Fixes to the quick craft wheel - resources and buttons now update properly and the multi button now only displays possible crafting amounts (capped to 5 max atm)
6 Years Ago
[D11][Tutorial] Fix for exiting tutorial then going to multiplayer
6 Years Ago
Lua weapon names are no longer ALL CAPS npc_barnacle no longer crashes the game with invalid physics objects and fires the OnNPCKilled
6 Years Ago
[D11][Tutorial] Hammer check in repair objective was referencing wrong item id
6 Years Ago
[D11][Tutorial] Fix #1919 "When you open a container only the first item inside it is available."
6 Years Ago
Skin bundle update
6 Years Ago
[D11] [UI] Added drop shadow to blue HUD text on LookAt Tooltip.
6 Years Ago
[D11] [UI] Crosshair and Look At interaction tooltip now disabled when aiming down sights.
6 Years Ago
bow folder cleanup, 3p anim tweaks
6 Years Ago
[D11][Tutorial] Fix for issue #1969, forced god mode off during patrol helicopter objective
6 Years Ago
Fix server build (and remove some warnings)
6 Years Ago
Eliminated GC alloc from BaseEntity.UpdateParenting
6 Years Ago
[D11] Modified General translation tip.
6 Years Ago
Added option to toggle move/attack confirmation prompt. Overrides to disabled for tutorial.
6 Years Ago
[D11][Tutorial] Fixed "When you open a container The hint bar shows up but contains no text"
6 Years Ago
[D11][Tutorial] Fix for leave popup remaining on screen when returning the main menu
6 Years Ago
Cherry picking #34904 Bandit town S2P
6 Years Ago
Flare fix for Alistair
6 Years Ago
[D11] Added "Default" translation.
6 Years Ago
[D11][Tutorial] Fix for issue #1928, fixed null reference when trying to stack more items than allowed
6 Years Ago
Updated bow model, vm, holdtype and world updated vm anims prefab updates old mat and file removal