250,769 Commits over 3,959 Days - 2.64cph!

4 Years Ago
Final edit
4 Years Ago
Adjusting everything
4 Years Ago
More beat detection work. Go back from using RMS, as the basic average provides better variation
4 Years Ago
Create Mp3Streams in a background thread, eliminating hitch when connecting to some radio stations
4 Years Ago
Sound light work
4 Years Ago
Sound light work
4 Years Ago
Balancing volume response, set up laser light
4 Years Ago
Handle fake input nicely with the new setup
4 Years Ago
build !redux_all !ecs
4 Years Ago
Day Nigh Cycle Window Entity Entity for day night cycle that turns off and on window mesh when it's dawn or dusk with random delays. Updated Countryside Map Updated with new dynamic lighting and features.
4 Years Ago
Use both audio channels for audio vis so that player turning around doesn't affect beat detection
4 Years Ago
Disable solid collisions on player when they have a noclip tag
4 Years Ago
Add PhysicsWorld.WorldBody, this is the static body used for the level which can be used for fixed joints
4 Years Ago
Add joint builder funcs for generic joint
4 Years Ago
Added a spotlight beneath the player's cursor that fades in when it becomes night time
4 Years Ago
merge from main
4 Years Ago
Street lamp pivot now at bottom of poles
4 Years Ago
Street lamp now has metal phys
4 Years Ago
Further improvements for the hurt filter
4 Years Ago
Street lamp bases now uses the new cylinder phys shape
4 Years Ago
fx scene sub stuff
4 Years Ago
Fixed all obsolete / deprecated methods and The Hidden is working again
4 Years Ago
Adjusted street lamp lod
4 Years Ago
Street lamp logos texture Merge branch 'master' of sbox-game
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
Kinda fixed crashes when bootil reallocates huge chunks of memory
4 Years Ago
Kinda fixed crashes when bootil reallocates huge chunks of memory
4 Years Ago
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4 Years Ago
▉▆ ▆▅▍▊▌▋▉ ▇▄▌▇▆▍▉▇▆▉▊▋ [▆█▄▄ ▌█] ! ▉█▉ ▆▋▅▊▍ ▉▊▊ ▉▆▆█▍▉▌▋ ▆▋▌▄▊▌▇!!! ▇▋▇▌▆ ▅▅▅ ▆▇▍▅▇▊▊▆▇▍▋ ▊▆█▇▇▌ ▆▆ ▉▋ ▋▇▍'▇ █▌▌▊ ▋▇ ▉█▅▍▄▍██▄ ▉██▅▌ ▆▄▌█▍▍▄ ▌▊▇█▍ ▍▋▍ ▌▌ ▊▉▉ ▆▆▅█▆▇█ ▋▅ ▍▇ ▆▆▄▅▇ ▍▇▊▋▆▊ '▋▋▉▅▍▋' ▉▅▋▋ ▌▉▊▍▍█-▆▊▉▇▊-▊▄▅▊▌-▉
4 Years Ago
Fix map caching key not working sometimes
4 Years Ago
Fix map caching key not working sometimes
4 Years Ago
perf-stats-plot category sorting Profile LateFixedEntityUpdate
4 Years Ago
Checkbox and switch Popup/Dropdown base Dropdown options Merge branch 'master' of sbox-game
4 Years Ago
Added Panel.OnTemplateElement (allow the panel to access the template element, and its children)
4 Years Ago
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4 Years Ago
Add sv_no_ain_files, defaults to 0
4 Years Ago
Automatically apply PROPINTER_FIRE_EXPLOSIVE_RESIST to all props that can deal explosive damage to prevent crashes
4 Years Ago
Adjusted street lamp prefabs
4 Years Ago
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4 Years Ago
fixed street lamp being on by default
4 Years Ago
Fixed Switch development builds Merge remote-tracking branch 'origin/switch-benchmark' into switch-benchmark Fixed FPS display toggle on Switch Merge remote-tracking branch 'origin/master' into switch-benchmark New perf categories Add FPS lines to perf-stats-plot perf-stats-plot tweaks Player_StatusEffects divergence fix Merge branch 'switch-benchmark'
4 Years Ago
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4 Years Ago
Street lamp change to decal for higher res text and updated emissive Merge branch 'master' of sbox-game
4 Years Ago
DComboBox works better on modal panels
4 Years Ago
craggy debug biome painting
4 Years Ago
climate color grading improvements
4 Years Ago
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4 Years Ago
Fixed Lua error with DTree_Node when self populating folders from filesystem end up with 0 files
4 Years Ago
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