192,968 Commits over 4,049 Days - 1.99cph!
NPCs no longer keep generic mission packages in their inventory
Remove comment since it doesn't apply on the overridden method (comment has come from the base class method)
Corp safe OnDestroyServer call fix
Tweaked waves and foam until proper fix: longer waves, less frequent & softer foam
Fixed oil rig lights pulsing intensity after switching culling state
Fixed oil rig distance flares not turning off during day time
Stopped spectate input working even with menu open
Working on some little tools for placements etc. Working out how skinning and model variations would work.
Reduced max flee distance a little, as sometimes it ended up being way around the block.
Use lazy instantiation for NPC footpaths so we won't get them until after the level has loaded
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[D11] [UI] Fixed Loading Screen tips being incorrect. Added new translations for loading screen hints. Adjusted layout of loading screen.
[D11] Prevent DeathScreen from being stuck on screen if leaving a game with it open
[D11] Various optimizations of the uiinventory and lootpanels enabling and disabling
Adds change item sfx (it really quiet though)
[D11][Tutorial] WIP, singleplayer manifest file, updated tutorial map
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Fix for issue #1095, changed how objectives are set to prevent stuck tasks
[D11][Tutorial] Added helicopter flyby when leaving cave
[D11] Enable SFX precache
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terrain conveyor belt tweakage
created more greybox components and created rough version of rainbow six siege house map
[D11] PS4 Trophy description change
[D11] DTLS plugin release builds added as default.
[D11] Removed flags from server info on a number of pages, and reformatted the Find/Join Games page a little on request of Design
Added a shit load of analytics events
Fixed issues with the plugins project as well as fixed issue with saving count mismatch.
[D11] [UI] forgot to add the new vital bar prefab file
Adds SFX for sliders in FE
Adds SFX for sliders in FE
End of greybox
Excavator scene re-organisation
Terrain dressing base
[D11] Fix achievement when killing scientist with rock
[D11] Player game data save changes - client side achievement fixes
[D11] Server side achievement fixes
Prevent RandomDestroy objects from being considered for instancing
adds info panel sfx for join server
adds info panel sfx for join server