192,968 Commits over 4,049 Days - 1.99cph!

6 Years Ago
NPCs no longer keep generic mission packages in their inventory
6 Years Ago
Remove comment since it doesn't apply on the overridden method (comment has come from the base class method)
6 Years Ago
Corp safe OnDestroyServer call fix
6 Years Ago
Tweaked waves and foam until proper fix: longer waves, less frequent & softer foam
6 Years Ago
Fixed oil rig lights pulsing intensity after switching culling state
6 Years Ago
Fixed oil rig distance flares not turning off during day time
6 Years Ago
Stopped spectate input working even with menu open
6 Years Ago
Merge
6 Years Ago
Merge in the latest
6 Years Ago
Working on some little tools for placements etc. Working out how skinning and model variations would work.
6 Years Ago
Fix corp text
6 Years Ago
Reduced max flee distance a little, as sometimes it ended up being way around the block.
6 Years Ago
Remove debug logs
6 Years Ago
Use lazy instantiation for NPC footpaths so we won't get them until after the level has loaded
6 Years Ago
skin approval
6 Years Ago
backup
6 Years Ago
instancing fix
6 Years Ago
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6 Years Ago
Skin bundle update
6 Years Ago
Skin update
6 Years Ago
[D11] [UI] Fixed Loading Screen tips being incorrect. Added new translations for loading screen hints. Adjusted layout of loading screen.
6 Years Ago
[D11] Prevent DeathScreen from being stuck on screen if leaving a game with it open
6 Years Ago
[D11] Various optimizations of the uiinventory and lootpanels enabling and disabling
6 Years Ago
merge with main
6 Years Ago
Adds change item sfx (it really quiet though)
6 Years Ago
[D11][Tutorial] WIP, singleplayer manifest file, updated tutorial map
6 Years Ago
Adds change item sfx
6 Years Ago
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6 Years Ago
Fix for issue #1095, changed how objectives are set to prevent stuck tasks
6 Years Ago
[D11][Tutorial] Added helicopter flyby when leaving cave
6 Years Ago
[D11] Enable SFX precache
6 Years Ago
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6 Years Ago
terrain conveyor belt tweakage
6 Years Ago
created more greybox components and created rough version of rainbow six siege house map
6 Years Ago
[D11] PS4 Trophy description change
6 Years Ago
[D11] DTLS plugin release builds added as default.
6 Years Ago
[D11] Removed flags from server info on a number of pages, and reformatted the Find/Join Games page a little on request of Design
6 Years Ago
Added a shit load of analytics events
6 Years Ago
Fixed issues with the plugins project as well as fixed issue with saving count mismatch.
6 Years Ago
[D11] [UI] forgot to add the new vital bar prefab file
6 Years Ago
Adds SFX for sliders in FE
6 Years Ago
Adds SFX for sliders in FE
6 Years Ago
End of greybox Excavator scene re-organisation Terrain dressing base
6 Years Ago
[D11] Fix achievement when killing scientist with rock
6 Years Ago
[D11] Player game data save changes - client side achievement fixes
6 Years Ago
[D11] Server side achievement fixes
6 Years Ago
Prevent RandomDestroy objects from being considered for instancing
6 Years Ago
world spawn fix
6 Years Ago
adds info panel sfx for join server
6 Years Ago
adds info panel sfx for join server