135,828 Commits over 4,444 Days - 1.27cph!

7 Years Ago
Temporarily enabling read/write on some model importers
7 Years Ago
[D11] + Harbour 1 object removal/scene to prefab/updated manifest
7 Years Ago
Phrases
7 Years Ago
bradley sound NRE fix
7 Years Ago
[D11] Paul new anti-cheat code based on speed rather than distance. Not fully tested yet.
7 Years Ago
Added Entities packages, some Entity conversion utilities and done a quick performance comparison...
7 Years Ago
[D11] Fix for Blue Barrel brightness
7 Years Ago
Tidy up after Plastic...
7 Years Ago
[D11] Fix for supermarket counter being too glossy
7 Years Ago
Merge from main
7 Years Ago
[D11] Upscaled some textures that have texture streaming mipmaps enabled
7 Years Ago
[D11] Fix for spherical tank SLOD being hidden
7 Years Ago
Fix vehicle garage null ref on panel close
7 Years Ago
Merge from Main -> Vehicles
7 Years Ago
Hide damage FX when engine is off
7 Years Ago
Spawning chassis now costs the appropriate resources
7 Years Ago
Modular Cars inventory loadout edit
7 Years Ago
Various VFX & file cleanup.
7 Years Ago
skin approval
7 Years Ago
Lowered texture mip streaming RenderersPerFrame to 128 and MaxIORequests to 512
7 Years Ago
Mormon tea bush progress
7 Years Ago
[D11] + Changes to building core LOD Distances
7 Years Ago
[D11] Spinning Wheel Material Fix
7 Years Ago
[D11] Building parts atlas texture tweak
7 Years Ago
more profiling
7 Years Ago
[D11][UI] Fixed issues with rendering Japanese text in ingame menus
7 Years Ago
Merge from main/ring_road
7 Years Ago
updated module
7 Years Ago
Merge from main 44413
7 Years Ago
optimisations and removed gameobject create/delete for each tag Init.
7 Years Ago
[D11] Bandit Town SLOD colour fix
7 Years Ago
[D11] Fixed Wooden Rowboat
7 Years Ago
[D11][UI] Added font for Japanese, Korean & Chinese text, Adjusted button options size and find join game header sides
7 Years Ago
Disabling RendererBatch (test)
7 Years Ago
+ water shader changes
7 Years Ago
[D11] [#3115] Fire arrow textures now correct.
7 Years Ago
[D11] Vending Machine Screen Fix
7 Years Ago
[D11] Shelf texture tweak
7 Years Ago
[D11] [#3260] Removed unneeded debug logging code.
7 Years Ago
[D11] [#3260] Campfire flames now emitting correct amount of particles [#3100] Flamethrower texture now correct. [#3115] Fire arrow now shows correct flame material.
7 Years Ago
Made glass opaque on some static doors with glass
7 Years Ago
merge from main/hdrp
7 Years Ago
[D11] Fix for NRE on PuzzleReset
7 Years Ago
[D11][FOG] Some material fixes to the fog wall ( double sided/alpha transparent )
7 Years Ago
[D11] [Art] [#3215] TreadAnimator script from M2Bradley will no longer show red error messages
7 Years Ago
[D11] Fixed the server time/clock display on the game options/pause screen
7 Years Ago
[D11] Fix for Reed LOD3s being bright green
7 Years Ago
Merge from bandit_camp_fix
7 Years Ago
[D11] Fix for tree bark caps being overly shiny.
7 Years Ago
[D11] Fix for rowboat collision