134,342 Commits over 4,262 Days - 1.31cph!

7 Years Ago
server load fix
7 Years Ago
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7 Years Ago
[D11] DTLS managed connections thread locked, to fix caught exception iterating the list in ProcessConnections spotted on a QA server.
7 Years Ago
WIP arid formations/cliffs models and materials 2
7 Years Ago
Cherry picked 37029, 37033, 37035, 37038 from hdrp/world_art_revamp
7 Years Ago
WIP arid formations/cliffs models and materials
7 Years Ago
Nuked some unused textures
7 Years Ago
Adding rd_rock_08 for the arid cliffs to generic textures
7 Years Ago
cliff shader tweaks added an arid 1D ramp to the gradient ramp texture
7 Years Ago
Tweaked tree impostor textures for quality and perf
7 Years Ago
[D11][#2390] Fix for admin crash
7 Years Ago
Reviewed and fixed treelod prefabs
7 Years Ago
[D11] merge some more time of day changes
7 Years Ago
[D11] merge 36038 - remove more unused shaders
7 Years Ago
[D11] merge over flashlight temp fix
7 Years Ago
Testing for impostor NRE
7 Years Ago
[D11] [UI] Implement Move To function displaying error to player when it fails.
7 Years Ago
[D11] [Audio] checking in after verifying standalone loopback tests still work on PS4/XBox One
7 Years Ago
[D11] DTLS server log spam verbosity reduced on send errors when a disconnection has just occurred.
7 Years Ago
[D11] patch over some fixes for time of day and terrain
7 Years Ago
[D11][#2388] Fix for water wells dumping entire water supply
7 Years Ago
Phrases Streamer mode tooltip fix
7 Years Ago
[D11] Fix to prevent the Blur and Vignette show/hide tweens from overlapping each other and occasionally ending up with the wrong outcome.
7 Years Ago
changed length of hitch & trough's legs to protrude underground to account for hills.
7 Years Ago
[D11] DTLS heartbeat connection kick disabled for being over-zealous. Server 'safe' timeout read error log spam reduced to verbose.
7 Years Ago
Scene progress
7 Years Ago
grass displacement
7 Years Ago
hitch rotation fix
7 Years Ago
compile fix for real
7 Years Ago
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7 Years Ago
health reduction for hitch post
7 Years Ago
merge into main
7 Years Ago
increased horse population protocol++
7 Years Ago
merge from main
7 Years Ago
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7 Years Ago
Improved perf on water system sample height (wip, first stage)
7 Years Ago
Moved revamp shader and shaderfuncs around Renamed cliffs to HDRP/Custom/Cliff Fixed compile errors and include files due to hdrp switch Changed terrain sampler SF to ignore specular; set metallic to zero for now Changed shore wetness sampler SF to bypass calc (for now)
7 Years Ago
merge from main
7 Years Ago
hitch baseline
7 Years Ago
combined hitch and trough models as per helks request. LODs/Gibs and Collision meshes also.
7 Years Ago
extra horse breeds
7 Years Ago
can't pick up sam sites containing ammo
7 Years Ago
fixed more reverted variables
7 Years Ago
Scene progress. Small fab/mat fixes.
7 Years Ago
horse turn fix
7 Years Ago
minicopter fixes
7 Years Ago
[D11] patch over some content changes, mostly sky/sun setup related
7 Years Ago
Merge from /main/env-shaders/world_art_revamp/premerge
7 Years Ago
Merge from hdrp
7 Years Ago
[D11] [UI] Fixed sleeping bags dissapearing off map when moved too far away from player. Fixed duplicate marker objects being created.