192,970 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Fixed errors
7 Years Ago
Extra Criminal work
7 Years Ago
Backup
7 Years Ago
Getting PCCriminal working
7 Years Ago
Made a base PlayerComponent class. Don't need IPlayerComponent anymore since we can reference PlayerComponent instead. Still need to finish sorting out PCCriminal.
7 Years Ago
merge from main
7 Years Ago
removed private files
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
▊▋▇▋▇█▍▄▅▋ ▄▄▇▌ ▅▋▉▆█▍ ▉▅▋ ▆▄▌▄▋▉ ! ▌▅▄▄▇▊█▋▉▆ ▌▆▋▅▅ █▊▉▇▊▊ ▉▋▋ ▉▅▉▄▅▊
7 Years Ago
▅█▊█▌▊ ▉▉▍▇▇▆▊ !▇█▅▅▊█▊█▌ ▉▍▍ !▆▆▅▆▍▋▌ ▊▆▆█ ▍▍▅▆██ !▉▄▌▋▆▇▉▉█▆▄▇▍▆▌ ▋▉▊▇▇▇▍ ▉▉▉ ▇▄▍▆▆▉▅▅ ▍▆▉▄▅▍▍++
7 Years Ago
scene?
7 Years Ago
Added crowd confetti from supporting team when a unit gets a kill. Individual crowd members occasionaly jump during crowd idle.
7 Years Ago
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7 Years Ago
Debug tools tweaks (fixed header, scrolling content)
7 Years Ago
▉▄▅█▉▆▆▄▇ █▊▇▆▋ ▍▄▄▉▇▊▋▊ ▋▅█ !▍▍▄ ▌▍▍█▊▅▉ ▆▋█▆█▊▄▋█ ▆▇▉ !▆▅▌▌▄▇▇▍▌ ▆▄▍▊▆ ▆▆▇▉▅▊▄▅▊▆▉▆▌▄▋ ▍▆▌ !▄█▊▍▄▄▍▅▇ ▅▊▍▋▉▊▅█▌▇ ▍▄▊ !█▄█▉▇▋▉▇▆▍▄ ▅▌▅▊▆ !▅▆▊▄▇ ▌█▋▉▍▊ ▋▊▌▉▇▌▇▄▊▉ █▋▅▊▄▍▋ !▍▊▊▉▉ ▅▊▄▆▄▇▉▊▋▄ ▇▅▋▋▇▇▊▇█▄▍ !▋▋▉██ ▇▍▋▋ ▌▇▅▆
7 Years Ago
Remove spammy debug prints
7 Years Ago
anger time min/max randomisation
7 Years Ago
Fixed the missing checkpoint arrow shader
7 Years Ago
UIAvatarControl wip. Refactored some avatar play anim stuff. Renamed animators on AvatarView to be clear which is which. Avatar items now get set as children of the actual model transform, not the top level transform.
7 Years Ago
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7 Years Ago
▇▆▍▅▌▍▉ ▄▊▆▆▊▅▉▋▇ ▉▋▅▇▍▅▋ !▄▌▅▋▇▆ ▅▋▍▆▄ █▍▌ █▆▄▄▇▆▋▄ ▄█▅▉▄ !▅▇▄▅▋▆ ▉▍▆▋▆▆▌ █▉▇█▄▅/▋█▅▉▅▇▉▌▍ ▍▋▊
7 Years Ago
▌▍▆▍█▅▅▉█ ▍▉▍█ ▄▄▊▄▅▅▍▌ ▍▉▋ ▋█▍▋ ▍▇▇▊ ▌ ▍▅▍▍.
7 Years Ago
▇▊▉▋▍▆▊ ▄▇▉▋▅▋▉▇ ▄▊▉▄▉▋▊▇ ▇▊▌▄▄▊ ▉▍▇█▍▋ ▌▅▄▌▌▉▌ / ▅▉▄▇▋▅▇ ▋▍█ ▉▋▇▊▆▆▄▅▅ ▊█▌.
7 Years Ago
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7 Years Ago
▆▄▅▆▄ █▋▄▅▌▇▉▇▉ ▍▌▌▇ ▄▌█▅▄▊/█▉▇▌▅▍/▆▌▊▍▄▌▉▊▉ ▋▍▆▍▇▍ !▉▅▄▅▉ ▋▉▅▇▍ ▄▄ ▉▋▉▅▍▍▆▉█▍██▅▇▅ ▋▆▌▅▅▋ !▊▍█▆▋ ▉▅▋▋▇▍▍▋ ▍▌▄▉▄▇▋▋ ▉▊ !▊▊▄▆▉ ▋▌█ ▋▍▇▌▌▄▍ ▆▇▄▌▋▉██▇▇ ▆▋ ▋▌▌▇▍ ▅▆ ▋▊▊▇▊▍.. ▍▌▅▄█ !▅▄▍▊▋ ▍▋▍ ▌▅▅▅▊▌▆▍▅ ▊▍▉▇▋ ▊▆▆▉▄▇▌ ▋▊▇ █▌▆▆▌▄▄ !▍▊▍▇▅▊█▄█ ▇▄▋▆ ▆▉▄█▇ !▊▇▆▍█▅▄█▌ ▋▌▊▄ ▅▅▊▄▌██▉ ▊▌▉▉ ▄▋▄█▅ ▌▌▌▍▆▊
7 Years Ago
▋▋█▄▊▊▇▉▍ █▉▋▊▍▆ ▅█▊▄█▇ ▍▌▇▇▍
7 Years Ago
▆█▋▌ ▅▋▍▄ ▌▄▌▄▍ █▉▉▍▄ ▍▄▅▊▋▍▆ ▆▊▊▉ ▇▉▇▌ ▌▇▋▌▇▅▊ █▋▌▅▍▌ █▄ ▍▆█▊ ▊▍ ▉▉▋▌ ▉▍▅▆▉ ▉▉█▅. ▅▅▋▋ ▊▌▇▉█▌▊▄ █▌▉▊ ▆▌▌.
7 Years Ago
Building requirement fact provider ignores disable ents
7 Years Ago
Fixed some target filters using bad building categories Removed "Fire" building category
7 Years Ago
Phrases
7 Years Ago
Removed incremental compiler Entity LOD size test
7 Years Ago
grass clothing texture is more grassy and less leafy
7 Years Ago
Fixed some issues and NREs
7 Years Ago
Added spray fx test
7 Years Ago
Removed criminal references, character property is now abstract
7 Years Ago
decay tex on grass clothing material
7 Years Ago
Set up criminal as a component
7 Years Ago
Starting clothes have reduced durability
7 Years Ago
update avatar cam
7 Years Ago
[D11][UI] locker screen implemented, swapping and temporary equipping lock screen
7 Years Ago
more hover/targetting fixes
7 Years Ago
Compile fixes
7 Years Ago
increased sample radius for building requirement provider
7 Years Ago
Fact provider settings specify a Blackboard write key array. BuildingRequirementFact writes to the container key.
7 Years Ago
hover/health bar fixes
7 Years Ago
merge into main
7 Years Ago
protocol++