192,970 Commits over 4,049 Days - 1.99cph!

7 Years Ago
BlackboardInteractionPlans injector takes first interaction plan instead of evaluating and comparing all of them (fixes people prioritising items over resources).
7 Years Ago
[D11][UI] Crafting Queue is now acceasble and queued items can be canceled
7 Years Ago
Placeholder UI that shows when the game isn't connected to server
7 Years Ago
Invoke construction started event on main construction. Changed decay order so we always require at least one item to repair when decay starts.
7 Years Ago
style2 progress backup
7 Years Ago
BuildingRequirementFact listens to OnConstructionStarted
7 Years Ago
Fixed a couple of gang issues, Added a compoent for HH game mode Fixed a bug with RPC cache where it wasn't caching private methods.
7 Years Ago
BuildingRequirementFactProvider sorts plans for the unit querying from FactSelector, sorts data
7 Years Ago
merge from main
7 Years Ago
[D11] frontend/bootstrap integration WIP. Further split down the actual bootstrap. More work on the optimizer; gave up on heuristics and the exhaustive search is too big (like factorial(50)), so it just simulates a reasonably large number stochastic timelines and picks the one which completes in the shortest possible time.
7 Years Ago
▆▋▄▉▇▄▌▊ █▉▊▌█ ▇▌▊▄ ▌▌▋▇▊▇ ▄▄▊ ▍▇▊▌▍ ▉▊▉
7 Years Ago
Can right click rotate camera in customisation editor in addition to middle click
7 Years Ago
▆▅▊▅█▆ ▍▊▅▋▅▇
7 Years Ago
▋▌▍ ▍▍██▅▄█ █▉▇▋ ▋▋▋ !▍▋▉▍▌▌ ▄▋▋▇▉▋█▌▋█▉█▉ ▉▆█ !▄▄▄▊▉▋ ▍▌▄▇▍▅▇ ▊▇▋▌ ▍▍▅ ▆▄▍▇▉ ▉ ▋▅▌▇▅ !▆█▉▊█▌ ▆▆▆▌▌▆▅ ▌▇▉ ▄▄▋▉▉ ▊▅▆ ▄▅▊▄▄▍▌ ▄▊
7 Years Ago
[D11] Define fixes
7 Years Ago
[D11][UI] First pass of note panel
7 Years Ago
Tweak
7 Years Ago
UI widget editor bits, removed CloseOnEscape component and replaced with functionality in UIWidget Debug editor bits
7 Years Ago
style2 progress backup
7 Years Ago
[D11] Add the PS4 Common Dialog plugin before I forget
7 Years Ago
bulkframe files and prefabs + texture variants
7 Years Ago
style2 progress backup
7 Years Ago
Facts debug slightly more informative.
7 Years Ago
Goals can now have goal overrides and goal plan overrides. Building Goal overrides idle Goals. Fixed next interaction being able to override itself.
7 Years Ago
attachments editor cleanup, spear data
7 Years Ago
[D11] Fixed class name for serialization
7 Years Ago
Fixed GameMode dependencies not getting cleaned up when quitting as client. Fixed PlayerComponents getting added multiple times when a player reconnects.
7 Years Ago
[D11][UI] Missed added file
7 Years Ago
[D11][UI] Highlighted equipment will now display changes to values
7 Years Ago
Spiderweb guide mesh
7 Years Ago
unfinished altar stuff, mostly checked in to get out out of my added list in plastic
7 Years Ago
Added folders etc. to be able to start adding asmdef to all seperate game modes.
7 Years Ago
spear attachment point offset data
7 Years Ago
Platform stuff, rebuilt cust DB
7 Years Ago
merge
7 Years Ago
Update entity view LODGroup.size at runtime via debug flag, expose value to data browser
7 Years Ago
Fixed some init order issues that were breaking things once another player joined
7 Years Ago
wip click-through tiles. fixed burner not having a collider?? gameplay layer collision matrix changed to have no collisions with other layers.
7 Years Ago
forklift colour is determined in detail map layer of material - added mask texture
7 Years Ago
material ID re-ordering fix for static bradley
7 Years Ago
merge from main
7 Years Ago
▄▊▇▍▇▍ ▍▅▉▄
7 Years Ago
▉▇▊▋▌▄█▊█ ▋▄ ▌█▋█▊ ▉▄ ▍▇▄ ▋▍▌ ▍▄█▉'▋ ▅▅▄▋▋▆▇.
7 Years Ago
▄▄▍▉█▆▄ !▅▇▇▇▅▋▅▋▄ ▅▇▍▍ ▍▉ ▋▉▌█▉▍ ▉▇▌▌▇▋▍▆▊ (▌▇▄% ▄▋█▅▍▉▊▊█▄ ▊▌▌▆▋▉▆█▋▄ ▊▅▊▄▉▉▋) !▍▆█▇▆▄▍▌▆ ▄▊▊▇ ▋▍ ██▊▍▍▄ ▍█▄▆▅▇█ ▍▄ !█▊▇▋▋▇▄▊▇ ▌▍▇▉ █▊ ▋█▆▊▊▅ ▇▉▉▊▍▌█▅▅
7 Years Ago
more WIP because shit's complicated
7 Years Ago
merge from main
7 Years Ago
█▅▌▍▄ ▉▊▊▍ ▆▅▋▊▊ ▊▅▌ ▉▌▌▉▋▆█▉█ ▍▄▊▌▋
7 Years Ago
Fixed criminal init issues
7 Years Ago
Fixed PlayerComponent adds properly
7 Years Ago
Folder rename