248,606 Commits over 3,928 Days - 2.64cph!

10 Years Ago
Changed how the player sleeper list is maintained - should fix/prevent the wakeup bug
10 Years Ago
PRE UNITY 5 -------------------------------------------------------------------------
10 Years Ago
Proper warnings are now emitted when documentation is missing, and fixed documentation generation for interface implementations.
10 Years Ago
Finished docs for GameAPI.BudgetBoy.Text and added docs for GameAPI.GameInfo and GameAPI.GraphicsInfo
10 Years Ago
Finished docs for GameAPI.BudgetBoy.Text and added docs for GameAPI.GameInfo and GameAPI.GraphicsInfo
10 Years Ago
Rearranged the tree prefabs to include standing & chopped variants.
10 Years Ago
Fixed emulator toolbar resizing in on itself, the pixel rect needed to be cached in awake instead of being used every update
10 Years Ago
Using correct Rect operator names
10 Years Ago
Very roughly scaled a tree's wood yield by its size again. Maintained the same average.
10 Years Ago
Added chopped/broken variants of all Speedtrees.
10 Years Ago
Less noticable dithering on tree LOD transitions.
10 Years Ago
Fixed the bad billboard render on E2 trees.
10 Years Ago
Testscene file.
10 Years Ago
tweaked emulator gui colors
10 Years Ago
re-organized emulator gui
10 Years Ago
fixed the 3rd person pickaxe animations so the pickaxe doesnt clip into the player
10 Years Ago
Updated language files
10 Years Ago
Flicking sound assets around, hoping that it will make sounds work again
10 Years Ago
Fixed pickaxe attack distance
10 Years Ago
Tweaked sound compression method
10 Years Ago
Add console log when received respawn options (debug sleeping bag bug)
10 Years Ago
If this doesn't fix Google Analytics I'm gonna have give up
10 Years Ago
Backup committing chopped tree files.
10 Years Ago
tweaked the rotation of the pickaxe_wm
10 Years Ago
added hold & overlay shotgun layers (using rifle anims for now)
10 Years Ago
Windows Build
bot
10 Years Ago
Linux Build
10 Years Ago
OSX Build
10 Years Ago
Removed all cmath calls from noise for testing purposes
10 Years Ago
More documentation.
10 Years Ago
More documentation
10 Years Ago
More documentation
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Animation
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Animation
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Animation
10 Years Ago
Tree species C,E,F,G's cheaper to animate.
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Image
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Image
10 Years Ago
Added descriptions to GameAPI.BudgetBoy.Image
10 Years Ago
Added descriptions to GameAPI.Debug
10 Years Ago
Added descriptions to GameAPI.Debug
10 Years Ago
Added descriptions to GameAPI.Debug
10 Years Ago
Added descriptions to GameAPI.Vector2i
10 Years Ago
Added descriptions to GameAPI.Vector2i
10 Years Ago
Added descriptions to GameAPI.Vector2i
10 Years Ago
Added descriptions to GameAPI.Vector2f
10 Years Ago
Added descriptions to GameAPI.Vector2f
10 Years Ago
Added descriptions to GameAPI.Vector2f
10 Years Ago
Some Weather related tweaks.
10 Years Ago
Missed a !