108,603 Commits over 3,867 Days - 1.17cph!
fixed the worldmodel positioning of the wood/stone spear
tweaked some of the player run speeds
Added some missing vars to tweaks menu
added some natural lean movements when the player runs and turns ( for all the weapons now )
Proper biome grass, part 1.
Fixed terrain basemap issues on OSX
Atmospheric tweaks. Improved tones, orange sunsets etc.
Send player tick immediately
Categorized the Tweaks view
Added option to automatically transmit voice (without holding down v)
Added option to turn off nametags
Simplyfying how positional data is sent (to reduce latency)
Fixed networking bug causing items not to unequip when broken (clientside)
bow has less max condition
Added map search filter to server browser
Fixed viewmodels casting shadows
Cleaning up unused shader keywords
Campfire actually has an indication that it's hurting you
Made furnace sound quieter
Fixed missing icons on some item options
Updated phrases
EAC repeated kick attempt fix
Fixed giveall only giving to one player
Praise jebus. Biome-specific grass has finally returned. The game will be good now.
Fixed some shaders not casting shadows
Optimizations, profiling, bug fixes
tweaked ragdoll settings for several of the animals.
Optimized screen overlays (especially on OpenGL)
Rock, cliff and terrain color adjustments.
Melee weapon sound polish
RustShaders escaped the bundle
Tweaked image effect scales
Show Integrity Error message when kicking
Fixed missing floors/rocks when shaderlod < 300
all image effects on single camera
initial water version; wip on testlevel