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129,521 Commits over 4,140 Days - 1.30cph!

30 Days Ago
add media and generate maps
30 Days Ago
move waterlogged sample point to shared realm
30 Days Ago
Add sunburn new media
30 Days Ago
Add new instruments media
30 Days Ago
merge from shelves_whitelist
30 Days Ago
Setting up 3p SMG anims, entity and override controller
30 Days Ago
Put a nice soft mask on the notifications window Fix more scroll bar issues
30 Days Ago
Stop Notifications window allowing another notification to be added thats exactly the same as one in the list Use on released rather than on pressed when clicking on notifications Fixed weird scrolling behaviour in notifications panel
30 Days Ago
add text to options + quit buttons
30 Days Ago
Clean: DemoBuildingsViewer - complete remaining TODOs - moved all InvalidBuildingId to Benchmark.Building - consolidated some of Benchmark.Building's initialization logic - fixed wrong comment Tests: compiles in editor
30 Days Ago
Merge: from main
30 Days Ago
Update: DemoBuildingsViewer - support exporting user placed building blocks Requires them to have the BuildingBlockMetadata component Tests: exported base with an extra wall, checked json - had expected values
30 Days Ago
Update: DemoBuildingsViewer - import handles domain reload events to avoid duplication Tests: loaded a base from demo, triggered domain reload, deleted a wall, reimported - only wall came back
30 Days Ago
Truncate server names to 64 characters instead (steam limit)
30 Days Ago
Also allow shelves to be placed on: Half & low wall, door & window frame, tugboat
30 Days Ago
Fix shockbyte close and open buttons only being able to be pressed once
30 Days Ago
Tooltips can now modify their attachment position (left, right, top, bottom) Tooltips can now push or pull that position relative to a fixed pixel offset or a percentage offset
30 Days Ago
merge from reported_players_server_command
30 Days Ago
Update: DemoBuildingsViewer - can now export scene - BuildingBlockMetadata now caches ParentEntityId and PrefabId This enables the workflow of manually modifying bases in editor before export Tests: diffed the Export merged and Export scene outputs (mostly the same, different sorting and slightly differeing floats by tiny epsilon), imported base from export scene - it's the same
30 Days Ago
old info icon
30 Days Ago
Update loading screen styling
30 Days Ago
Fixed bootstrap warning icon mip maps settings
30 Days Ago
Disabled mip chains on steam avatars, they look horrible at lowest mip maps setting (8x8)
30 Days Ago
Fixed steam inventory crafting modal nre
30 Days Ago
Only attempt to find and switch parent triggers for hull boocks
30 Days Ago
Update: DemoBuildingsViewer - annotate spawned building blocks with metadata - Also fixed building marker deduplication only spawning 1 marker Allows to implement export of a scene (with manual edits), rather than demo protobuf. Tests: used the tool, gizmos confirmed link up with building markers
30 Days Ago
thompson holster, backpack position abd bounds setup
30 Days Ago
Bugfix: DemoBuildingsViewer - don't spawn extra building markers on import Tests: used the tool
30 Days Ago
Update: DemoBuildingsViewer - add debug toggle to spawn from source protobuf Helps validating that everything is spawning correctly Tests: used the tool in editor
30 Days Ago
clean up header on workshop
30 Days Ago
flexbox new ui tooltip
30 Days Ago
Add tooltips to play page prefabs for extra info
30 Days Ago
setting up 3p minigun anims,entity and and override controller.
30 Days Ago
30 Days Ago
Merge from parent
30 Days Ago
Merge from main
30 Days Ago
Setting up 3p SKS anims,entity and override controller
30 Days Ago
merge from metal_detector_dropped_items
30 Days Ago
merge from fix_attackheli_headlights
30 Days Ago
compile fix
30 Days Ago
merge from new_menu
30 Days Ago
Added a close button to the skin viewer when full screen
30 Days Ago
Fixed HttpImage GenerateMipmaps setting not working
30 Days Ago
Fixed cart item not spawning in builds Added store.clearcart command
30 Days Ago
Merge from mission_tutorial_reset_fix
30 Days Ago
Skin viewer locker tweaks
30 Days Ago
Added ScrollRectDisable to the store, settings and inventory scroll rects Some store optimisations
30 Days Ago
Selectively reset mission state when starting a tutorial, prevents mission complete status of non-tutorial missions getting stomped