reporust_rebootcancel

132,527 Commits over 4,262 Days - 1.30cph!

28 Days Ago
▇▄▄▅█ ▄▆▋▌▊▉▇ ▇▆ ▉▍▍ ▋▋ █▍▉ ▇▋▋▌ ▉▉▌▌▉▇▅▅ ▅▉▌ ▆▇▄▅▇▍ ▆▆▄▉██ - ▄▊▋▅▊▉▌ - ▊▆█▊▉ - ▊▍▄▅▆▆ - ▆▄▄▄▊▇▋ ▇▉ ▉▅▉▊▇ ▄▅▋▆▌▆ ▉▉ ▇▍ ▊▋▋██ █▍ ▅▄▌ `▆██▄_▍▇▇▇▄▆_█▊▌▇█▉▅▋` ▆▍▋▊▋▄ ▇▍▊▆ ▌▅▉ ▄█▌ ▄▊▊▋▆█▌▅ ▉▄█▍▍█▄ ▌▇ ▅▌▅▄▊▊▇▊ ▄▋▅▉▌▊ ▇▆▄▆▋▍█▉▌ - ▄▉▄▊▉█ ▍▅▅▍ ▌█ ▆▇▋█▄ ▆▅▆▋▊▊▊ ▇▅▊▍ ▅▆▍▍▊▍ ▄█▉▍▋▅▅▉▄▉▄ ▆▅▍▆▌▋ ▊▆▇▄▇▍
28 Days Ago
▌▋▇ ▍▄▆ ▌▆▋▆▌▊▊▊ ▌▆ █▅▋▄▌▆▆█
28 Days Ago
Missed file
28 Days Ago
local BBS pos/rot change as part of larger wip changes
28 Days Ago
Pilot hazmat repose
28 Days Ago
tweaked heart balloon text position
28 Days Ago
Cleaned out baked digital counter from the textures.
28 Days Ago
made metallic version of single balloon that doesnt use SSS
28 Days Ago
Fixed zipline editor NRE caused by floating city 4
28 Days Ago
Krieg Hazmat pose
28 Days Ago
merge from naval_update
28 Days Ago
removed redundant w_blueprint prefab
28 Days Ago
removed old textures/mats to avoid confusion
28 Days Ago
updated anims to fix clipping issues
28 Days Ago
Add serialization for lastEditLocalPos and lastEditLocalRot. Should allow copy pasted boats to dock & edit without fucking up. Also gonna need it for future changes. Protobuf gen.
28 Days Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
28 Days Ago
Boat planner - Set up viewmodel - Set up dropped worldmodel - prefab updates
28 Days Ago
▇▌▇▊▍▋▌ ▆▆▍▅▄▍/▆▌▌▄▋▅ ▇▅▇▌█▊▇▉ ▉▄▍▌▌▊ ▊▌ ▊█▍▋_▅▄▉▍▌▆ ▉▇▅ █▆▆▆.▌▇▇▄▄▌▄▊ ▆▆▅▇▅▆ ▇▇█▆▇▅▍▄
28 Days Ago
▌▉▊█▉ ▌█▋▅▉▇ ▆▆▋ ▅▅▊▅▅▍▄▅▊▅▉▊▊ ▍▋ ▅█ ▉ ▆▊█▉ ▊▆▊▉▆▆▇▋▊ ▋▄▅▇▅▄▌ ▅▅ ▅▋▌ ▉▌▌▆█▍▍▅▋▍ ▊▆▉▉█ ▉▊▊ ▋▋▍█▌▊▉ ▊▉▄▊█ ▅█ ▋▋▅▇▋ ▇▌▇▇▊▌▋▇.▌▋▊▊▇▉██▍▍▄▄▅▋ ▌▇ ▍▉▇ ▋▆▉▌█▄▋ ▆▌█▇▇▉▄▆, ▊▌▍▇▆ ▍▊▄ ▋▋▄▆▉▊ ▍▍█▄ ▉▍▅▆▌▆▉▉▆▊ ▍▊ ▉▉▍▍▄▍▇▉▆▇ ▅▆▌▄ ▇▌▅▊▌▉ ▍▆▍▄▅█▍ ▋▌▋▋▄▄▅▆█▇▊▊ ▍▉ ▌▌▅ ▌▍█ ▌▌▋▇▉▋█ ▋▇▉▍ ▋▉▄ ▊▋ █▊▄ ▅▋▌▌█▉▄ ▌▍▄▇▌ ▆▆▍ ▅▍▄▇▆▆ ▊█▌▌█▌. ▄▍▍ ▅█▉▋▋▋ ▍▍ ▆▌█▌ ▉▊ ▍▋▊▉ ▊▌▊▊▅█▋ ▉ ▇▍▄▄▊▄▍, ▍▌▍ ▆██▆▅▄▌'█ ▋█ ▄▋▌▅ ▋▆ ▇▅▆▉ ▆▄▍▅█▍▍ ▅ ▆▇▍▉
28 Days Ago
Kick hazmat repose
28 Days Ago
merge from boat_building
28 Days Ago
▆▄▅▇▆ █▅▅▉▋▊▇ ▌▅▊▄▉▄▄▄▇▌▌.▇▄█▇▌▇▅▉▆▆█▋ (▇▉▌▋▋█ ▌▉▅▄ ▇▇ ▄▌█▉▉ █▅▅▇▆▋▇▌▅▇▌█ ▅█▄▇█▆▉ ▋▆ ▇▉▉▇▊▇+▋▅▆▄▌▊), ▄▋▅▆▇▅▋▉ ▍▉▅▄▅▄▊▆▍▊▉▍▋ ▇▅▉▊▍ ▉█▉ ▊▌▇▍▋▄▊ ▌▄ ▄▅▌▆ ▇▋██▆▊▊█▅ ▊█▍▌▋▊ - ▉▊▇▉▆ ▍▆▊▌▄ ▇▍▍▇▍ ▉▇▅▉
28 Days Ago
Sunglasses repose
28 Days Ago
▅█▋▍▇ ▋▆▅▆▍▆▋█ ▅▆▌▋▋▍ ▆▅ ▇█▊▌_▅▊▊▌▉▌ ▋██ ▄▆▌█.█▉▍▇▇▍▍▉ ▊▄▊▆▆▊▄▋▋, ▋▄▄▄▅▅▊ ▇▋▅█▆▄▄▍ ▍▆▇▇▇▋
28 Days Ago
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28 Days Ago
▊▊▊▇▄▅ / ▍▊▍▌▄ █▇▉▅ ▍█▍▌ ▄▋▊▍ ▊▉▆▄▋ ▍▄▋▍ ▆▇▍
28 Days Ago
Hide boat building UI if there's a finished boat.
28 Days Ago
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28 Days Ago
Added tactical gloves
28 Days Ago
▍▍▇▇▍ ▆▌▅▋▉ ▇▇▅ ▌▌▇▊▇▊▉▉█ ██▊█ ▇▅█ ▌█▉▊ ▅▌▋▍▆▇▋▊ ▄▉▉▊▍
28 Days Ago
naval_update -> scientist_boat_ai
28 Days Ago
Anyone authd to the wheel ca now demolish blocks (usual rules apply)
28 Days Ago
Add head animation support to the cannon - Support local offset - Setup with default 50 cal reload animation for now
28 Days Ago
Restored TwitchdropsTransformGroupManager
28 Days Ago
merge from main
28 Days Ago
merge from skinviewer_tacticalgloves
28 Days Ago
Fixing skinning for 50 cal left mesh
28 Days Ago
Frontier Hazmat repose
28 Days Ago
Added tactical gloves skin viewer model
28 Days Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
28 Days Ago
Deleted old folder (cant do it in a single commit because plastic)
28 Days Ago
Moved all the skin viewer custom meshes into the skin viewer folder
28 Days Ago
Enable repair on cannons
28 Days Ago
Check if boat can be edited before dock and edit
28 Days Ago
turretsv2 -> naval_update 🎉
28 Days Ago
Compile fixes for shared aiming method
28 Days Ago
- Fix snapshot states not being replicated properly - Fixed ai inconsistent aiming angles Ready to merge
28 Days Ago
28 Days Ago
LCD related stuff & lighting
28 Days Ago
christmas wall- and ceilingpaper updates