240,945 Commits over 3,867 Days - 2.60cph!

9 Years Ago
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9 Years Ago
- Unfucked some UI
9 Years Ago
-removed debugspheres
9 Years Ago
Yet another NRE triggered in Before Debug Tab.
9 Years Ago
Some more NRE fixes.
9 Years Ago
Moved asset warmup to the first time a server is joined
9 Years Ago
-pleasing the bill (removed commented code, and comment that tells you when the movetosafety action fires, added a useful/explainative commit message).
9 Years Ago
Fixed a couple presumtions in Before Debug Object.
9 Years Ago
-Finding safest spot consideration in, working a bit with humans vs bears in smartobject_test -merge with all previous stuffs
9 Years Ago
Asset warmup is now enabled by default
9 Years Ago
hit notify tweaks
9 Years Ago
...and Decision Context should allow Target be null in calcualting bonus factor.
9 Years Ago
Test for null when evaluating for idle behaviours.
9 Years Ago
Idle Behaviours should be able to trigger even when there's no other decisions to be made...
9 Years Ago
Enabled read/write on concrete wall meshes
9 Years Ago
- Health/shield bars are now large and flash when losing a block
9 Years Ago
Fuck
9 Years Ago
Added asset warmup to bootstrap (needs testing, disabled by default)
9 Years Ago
- Health/shield bars blocks now have empty states
9 Years Ago
First draft over TOD Consideration. It takes a peak hour and a time range to define what score to return.
9 Years Ago
- Added a temporary flash hit effect to the playership when you lose a block of health/shield
9 Years Ago
Optimized ragdoll bone copy
9 Years Ago
adding female player model max file
9 Years Ago
- The player is now invulnerable for 1.5 seconds after getting hit
9 Years Ago
Updated RustNative (with linux sqlite fix)
bot
9 Years Ago
Linux Build
bot
9 Years Ago
Windows Build
bot
9 Years Ago
OSX Build
9 Years Ago
Proper linux fix
9 Years Ago
tweaked rarity of jacket
bot
9 Years Ago
Windows Build
bot
9 Years Ago
OSX Build
9 Years Ago
Possible linux/sqlite fix
9 Years Ago
Increase the distance gunshots are audible from
9 Years Ago
Make bullet impacts audible from farther away
9 Years Ago
Hit marker sound tweak
9 Years Ago
Rocket launcher volume fixes
9 Years Ago
bunch of lootspawn table changes bone and wood armor no longer default
9 Years Ago
Weapon deploy, swing, and reload sound polish. Loot barrel sound polish.
9 Years Ago
updated hitbox damage scales
9 Years Ago
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9 Years Ago
spawn twaeks
9 Years Ago
merge from main
9 Years Ago
adjusted some viewmodels to have snappier aiming adjusted some muzzleflashes to not occlude targets
9 Years Ago
added some new muzzleflash sprites that look more random than the previous. added a relaxed gesture for the 3rd person rocket launcher idle
9 Years Ago
hit notification sound
9 Years Ago
Added lighting normalization factor to VertexLitBlendedCustom; helps with opacity when overlit
9 Years Ago
Updated topology layers Repainted greenbox, smartobject_test, wip island 01 Spawn tweaks Added tall pine spawn Removed error in Resource regarding two interaction requirement (resource does not require two interactions cc ptrefall)
9 Years Ago
Sleeping bag no longer teleports the player, then respawns but instead uses a respawn overload
9 Years Ago
Fixed protocol mismatch messages being reversed