240,964 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Character line-up for renders assets.
9 Years Ago
Added client.fps and server.fps console commands
9 Years Ago
forgot boonie mat change :P
9 Years Ago
boonie hat mask
9 Years Ago
added a 3rd person idle relax gesture for the 2handed sword
9 Years Ago
FOR FUCK SAKE more prefab update
9 Years Ago
Fixed having to press refresh to get a server list after switching to server browser
9 Years Ago
Added and assigned shader slots for ssao; testing on dev Fixed Rust/Standard BlendLayer shaders in d3d9
9 Years Ago
Fixed terrain base map generation in d3d9 + other minor stuff
9 Years Ago
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9 Years Ago
Updated remaining barrels prefabs, oil barrels have labels
9 Years Ago
Moved SSAO Pro one folder back Fixed SSAO Pro component missing in Main Camera; restored settings
9 Years Ago
Updated the static mining quarry foundation to our new ones
9 Years Ago
Improved collisions on stairs and covers around quarry and pumpjacks so you do not have to jump
9 Years Ago
FOR FUCK SAKE fixing material issue
9 Years Ago
FOR FUCK SAKE rebuilt prefab with correct model
bot
9 Years Ago
OSX Build 896
bot
9 Years Ago
Linux Build 756
bot
9 Years Ago
Windows Build 617
9 Years Ago
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bot
9 Years Ago
Windows Build
9 Years Ago
Fixed gamemenucommand "engine" exploit.
9 Years Ago
fixed some instances where the player's hand would unnaturally stick to the weapon when it shouldn't be. fixed error spamming about "Animator not initialized" when animals are killed. added idle relax gesture for pistol
9 Years Ago
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9 Years Ago
Renamed teleporttome to teleport2me cuz that's how 1337 I am
9 Years Ago
Added "teleport playerA playerB" and "teleportome player" console commands ("teleport player" also still works)
9 Years Ago
Merge from main.
9 Years Ago
Added PVT cache compression for DX11 targets for reduced VRAM footprint and bandwidth savings Added Test/Compression/BlockCompression scene for real-time texture compression testing
9 Years Ago
Added back SSAO Pro with a few modifications; cmdbuf mode for ordering + couple more params + bug fix Replaced SESSAO with SSAOPro for performance until we find something better
9 Years Ago
Updating Elvis run anims
9 Years Ago
Chat UI works, More UI fixes.
9 Years Ago
Network data transfer test
9 Years Ago
- Mission select loads 1-1 by default so Thai can still get to it
9 Years Ago
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9 Years Ago
▍▍▍▅▍▅▍▌ ▅▄▌▉▆▄▌ ▅▌▅▌█▍▌▊▅ ▆▌▆▍█▉ ! ▅▄▇▆▌█▊▌ ▌▆▇▆▉▊▄▅▅▋ ▊▄▊▍▋ ▆▇ ▄▆▋ ▍▄▌▍▇▉▍▌▅▍▆█
9 Years Ago
- Mission select screen work
9 Years Ago
Loot barrels visual upgrade + gibs
9 Years Ago
- Removed recall ability and related assets - Started making the new mission select panel work
9 Years Ago
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9 Years Ago
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9 Years Ago
- More mission select WIP
9 Years Ago
- New mission select screen WIP
9 Years Ago
Added BasePlayer.MovePosition (for mods)
9 Years Ago
Corn plant models, textures, prefabs
9 Years Ago
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9 Years Ago
Tweaks
9 Years Ago
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9 Years Ago
- Town changes
9 Years Ago
▆▄▋▅▆▇▆ ▌▌▅▅█▌ ▇▊▍▋▌▅▌ ▌▇▄▄▉▌▇▊ ▇▌ ▆▋▄▊▋ ▄▆▇ ▆▅ ▅▅▉▆█▉▍ ! ▄▍▌▆▆▍▅▅ ▍▄▊▉▇▄▉ ▉▄▌██▅▊▊▊ ▇▊▄▋▋▋
9 Years Ago
-jenkins stimulus