reporust_rebootcancel

107,047 Commits over 3,836 Days - 1.16cph!

6 Years Ago
[D11] [Audio] Attempt to foce 7.1 audio
6 Years Ago
[D11] [Audio] Attempt to foce 7.1 audio
6 Years Ago
[D11] [UI] Stat translations added.
6 Years Ago
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6 Years Ago
[d11][opt] Optimise raycasting on turrets
6 Years Ago
Merge from main
6 Years Ago
[D11][UI][#1668] Fixed issues related to moving items to full container
6 Years Ago
phrases
6 Years Ago
[D11] [UI] Player Inspect random stats aray instead of list. Performance improvements.
6 Years Ago
Skin bundle update
6 Years Ago
[D11] Null ref check
6 Years Ago
[D11] [Console] Increased size of waterwell trigger update to UI BG images.
6 Years Ago
Oilrig OOB fix
6 Years Ago
SAM and Combat knife desc fixes
6 Years Ago
merge from main
6 Years Ago
Disabled pooling on player ragdolls (attempt to curb the ragdoll space program)
6 Years Ago
backup excavator vertex painting
6 Years Ago
merge from main
6 Years Ago
muzzlebrake 20% damage reduction instead of 15
6 Years Ago
Fixed rust/flare not instanced; toggled it on a few rust/flare materials Fixed property block conflicts between lightGroupAtTime and simpleFlare
6 Years Ago
fixed SAM shooting through walls
6 Years Ago
Don't allow clients to attempt procedural map generation (unless D11_CLIENT_PROCGEN is defined)
6 Years Ago
Compound lighting turns off properly during daytime. Compound s2p.
6 Years Ago
admire toggle for workshop
6 Years Ago
[D11] [UI] Player Inspect page stat hookup.
6 Years Ago
[D11][Tutorial] Fix for Issue #1646, can no longer pick up the target at the shelter
6 Years Ago
Finished diesel engine with LODs/COL/prefab
6 Years Ago
[D11] [AUDIO] Force consoles to always be 7.1
6 Years Ago
[D11] [AUDIO] Force consoles to always be 7.1
6 Years Ago
fixed MGL buckshot effect being weird
6 Years Ago
fixed issue with 3p flamethrower reload
6 Years Ago
Fixed the flare situation (I'm a knob head)
6 Years Ago
updated 40mm ammo icons to have the same rotation as other ammo
6 Years Ago
Cleaned up the build menu
6 Years Ago
tightened up oil rig spawns improved MGL ironsights slightly nerfed MGL fire rate to 0.4 (was 0.334) CH47 departs landing zone when all passengers have dismounted
6 Years Ago
Fixed reflection intensity when worlf refl = 0
6 Years Ago
fov option clamped 70-90
6 Years Ago
gl asset folder clean up
6 Years Ago
40mm grenades stack to higher amounts in inventory
6 Years Ago
knife blade fixes
6 Years Ago
vm knife clipping fixes added unique animator updated viewmodel prefab to use new animator
6 Years Ago
updated 40mm shell icons fixed crafted pagers not working until server restart
6 Years Ago
Scaled knife blade
6 Years Ago
[D11][Tutorial] Tutorial boat now decays then respawned after being flipped
6 Years Ago
Remove unused RHSD define
6 Years Ago
Fix for zero size compute buffer
6 Years Ago
Fixes for disabling instanced building blocks (gibbables and constructionskins were still being removed)
6 Years Ago
[D11] Fix for holding reload
6 Years Ago
[D11] [UI] Test Serializable Dictionary
6 Years Ago
Workshop UI supports metallic workflow