128,952 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
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                Have the storage entity drop any contents as loot if it's destroyed by a conditional
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▍▇▌▋▍▍ ▍▊▆▇ ▆▌▆▌▊▇ ▅█▋▌▇▉, ▇█▊▆▇ ▇ ▌▌▋▅ ▆▇ ▋▅▉▍ █▇▉█▍▊ ▌▆▇▄▌▋▇ ▊▍▉ █▇'▍ ▇▄▋ ▉▉▋▇▉▅ ▉▌▅▉▋▅ ▍█'▇▌ ▊▋▉▇▌▇▉▄▉
 
                
                
                
                
                
             
         
        
            
            
            
                
                New system for handling sub-entities on modules as conditionals. Destroy the sub-entity entirely when the condition is not met, and re-create it if conditions are met again.
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Allow reassigning the gameobject in the modular car conditional
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▋▉▍▍█▅▍▅ ▋█▅-▄▅▄▅▊ ▋▇▅▇▇▍▍▄▄▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                Plants increase water quality when raining (standalone and in planter)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Change front sliding windows on armoured passenger module to Generic physic (sic) material
 
                
                
                
                
                
             
         
        
            
            
            
                
                Move the HasMenuOptions check in UpdateLookingAt so that ShowIf menu checks that reference the lookingAt values get the correct data. Removed the workaround in VehicleModuleTaxi
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Material and texture update for supply drop
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Terrain blend shader fixes.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                updated party hat material to new birthday material
 
                
                
                
                
                
             
         
        
            
            
            
                
                rotated vm cake & updated flame effect position
 
                
                
                
                
                
             
         
        
            
            
            
                
                Glass fix for picture frames. They are now much brighter / glass is less dark.
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated balloon material to next birthday
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                updated cake prefabs (apart from viewmodel prefab)
 
                
                
                
                
                
             
         
        
            
            
            
                
                wip moving sense type to brain.
wip target/threat flags.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Replaced PrefabUtility.GetPrefabType since it's obsolete and it doesn't seem to work entirely correctly anymore
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from main, merge fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 codegen and phrases check
 
                
                
                
                
                
             
         
        
            
            
            
                
                Satellite dish terrain splats
 
                
                
                
                
                
             
         
        
            
            
            
                
                Applied IO line curve calculation fix from main (fixes broken monument lines and massive editor performance drain)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed phone booth collider getting stripped on server
 
                
                
                
                
                
             
         
        
            
            
            
                
                Committing prefab auto-updates so the build server doesn't have to update / revert them every build
 
                
                
                
                
                
             
         
        
            
            
            
                
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                [Editor only] Set "drawinteraction" to true in the console or toggle "Draw Interaction" in the Rust Editor window to get a visual text display of exactly what the player is currently looking at and where it is
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Send the logo image URL to Rust+
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add server.logoimage to specify a URL for a circular server logo (up to 256x256)
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Fix player ref in CanBeLooted in ModularVehicleShopFront
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set sliding windows on armoured modules to Generic material so they don't get decals. Decals didn't move when the sliders moved.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Prevent taxi trade box being usable at all when dismounted
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Potential NRE fix in PlayerVoiceRecorder
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made the velocity restore when taking out a road sign in a modular car one frame faster
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▄▋▊▊▍▄ ▇▌▄▄▌▄ ▇▅▇█▅▉▆█▌ ▉▉█▍ ▆▇▋▊ ▊▄▉ █▉▊▇▅▌▅▌▋, ▌▌▆▇▅ ▆▅██▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed pickup/put down sfx not working in builds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix kick button interaction showing up even when the button itself was unavailable
 
                
                
                
                
                
             
         
        
            
            
            
                
                WIP Satellite dish terrain sculpt