reporust_rebootcancel

107,032 Commits over 3,836 Days - 1.16cph!

6 Years Ago
Only preprocess batchable meshes on the client side
6 Years Ago
Add warnings if trying to change importer settings during play/build
6 Years Ago
[D11] DTLS Unity testbed updated with latest plugin and Rust updates.
6 Years Ago
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6 Years Ago
[D11] DTLS SSL context creation now accepts optional root certificate to use for CA validation. Updated windows console testbed for testing.
6 Years Ago
[D11][UI] Missing prefab
6 Years Ago
[D11][UI] Vending machine Loot Panel Changes [WIP]
6 Years Ago
[D11] [UI] Fixed Quick Chat animation bug when player closes menu mid-animation.
6 Years Ago
[D11] compile fix
6 Years Ago
[D11] Sick of this change
6 Years Ago
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6 Years Ago
hbhfsensor typo fix
6 Years Ago
Fixed Cap culling after LOD0
6 Years Ago
[D11] Support for per PagedUIPage rich presence string with timer - not yet enabled on console
6 Years Ago
greybox progress backup
6 Years Ago
Pistol cartidges not so matte anymore. Muzzleflash test scene stuff.
6 Years Ago
bunch more ai work ch47 dismounts one by one
6 Years Ago
Subtracted 32632
6 Years Ago
Cleared the old v2 light fixtures folder for merge unfuckery.
6 Years Ago
Adjusted the cargoship exhaust for some of those 2fast2furious turns. Disabled light occlusion culling on the cargoship until it's made dynamic compatible. military_tunnel_1 for merging.
6 Years Ago
Missing file.
6 Years Ago
CraggyIsland.Naval
6 Years Ago
Muzzleflash test scene & some files.
6 Years Ago
AI work
6 Years Ago
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6 Years Ago
progress backup
6 Years Ago
progress
6 Years Ago
backup
6 Years Ago
Merge from d11_console_version
6 Years Ago
Rig2 light culling & distance improvements.
6 Years Ago
AI work
6 Years Ago
[D11] merge cl 30985 to fix initial spawning problems
6 Years Ago
Storing this for later.
6 Years Ago
Merge with d11_console_version
6 Years Ago
Fix for procedural instancing instance ID on PS4
6 Years Ago
Add D11DynamicInstancingGpu component to camera
6 Years Ago
Use gpu instancing for building blocks
6 Years Ago
Added D11DynamicInstancingGpu
6 Years Ago
Add support for InstallInBuildFolder
6 Years Ago
Fix for missing Profiler.EndSample
6 Years Ago
Fixes for GibbableAttribute
6 Years Ago
Fix for dodgy merge
6 Years Ago
Fix for World.GetRange calculation on LODGroups
6 Years Ago
changed epsilon value for Quaternion.EnsureValid because float.Epsilon seems to be too small and is causing asserts in debug builds of Unity
6 Years Ago
backup
6 Years Ago
[D11] Remove WIP icon from Sharpening button
6 Years Ago
[D11] oops.
6 Years Ago
[D11] Reduced the Collision skins meshes.
6 Years Ago
skin approval extras
6 Years Ago
[D11] didn't mean to check this in - needs changing to still support streamingAssetsPath/maps for read-only maps that come with the package, though.