reporust_rebootcancel

135,155 Commits over 4,444 Days - 1.27cph!

5 Years Ago
WIP undo support in sign painting UI
5 Years Ago
Safe zone triggers destroy MLRS rockets
5 Years Ago
Fixed scrolling behaviour on search window
5 Years Ago
Expose SAM missileSpeedMultiplier in the inspector
5 Years Ago
Fix water pump description typo
5 Years Ago
Refactor the SAM site target types into a State pattern. A little tidier
5 Years Ago
Added a tooltip on the search button
5 Years Ago
MLRS SAM changes: - All SAM sites now target MLRS rockets (even player ones) - SAM sites are better at shooting down MLRS rockets. Every now and then one might get through though (intentional!)
5 Years Ago
Made the MLRS' brokendownminutes a convar
5 Years Ago
Adjusted how the MLRS determines the rocket trajectories. More chance of hitting close to the central targeted point
5 Years Ago
hooked up Frankenstein attack vocal SFX
5 Years Ago
Frankenstein/pet sound setup for when a new order is given.
5 Years Ago
added petrbrain.controldistance convar, pet returns to idle state outside of this distance from owner
5 Years Ago
merge from targetting fixes
5 Years Ago
Fixed a positioning particle being rendered when it shouldn't.
5 Years Ago
turn off ready state effects for the table at the same time as triggering sparks.
5 Years Ago
frankenstein sounds
5 Years Ago
removed some int casts that were no longer needed but messed up pet health bar display
5 Years Ago
Reduced all Halloween item crafting times to be inline with 2020 decor item crafting time changes
5 Years Ago
Skull trophy now needs building privilege to access container - prevents skull theft
5 Years Ago
Rocket trails. New heat shimmer textures.
5 Years Ago
Fixed shockwave sometimes sorting blackness onto the sky
5 Years Ago
fixed position of siren
5 Years Ago
Siren light no longer has transparent backing
5 Years Ago
merge from rock_ledge_a_layerfix
5 Years Ago
Adjust rocket launch positions to avoid clipping
5 Years Ago
Stop MLRS projectiles sometimes getting confused due to the aim raycast hitting other MLRS projectiles. Now ignoring layers that move; only looking at static content for hit pos calculation.
5 Years Ago
Minor MLRS UI edit
5 Years Ago
Merge from main
5 Years Ago
Fixed diving mask and plate helmet UI screen overlays being effected by UI scale
5 Years Ago
Interaction edit
5 Years Ago
Created and set up placeholder broken down state FX
5 Years Ago
MLRS breaks down for 60 minutes after firing.
5 Years Ago
Adjustments to various MLRS things, manifest update to get VFX working correctly. Also fixed submarine item storage wrong ID.
5 Years Ago
MLRS UI tweaks
5 Years Ago
Added a new search widget to the market terminal screen that allows searching for items and store names across all vending machines on the server
5 Years Ago
Adjusting MLRS range
5 Years Ago
Set up MLRS rocket initial launch effect
5 Years Ago
Hooked up new rocket thrust effect
5 Years Ago
Set up and assigned the new MLRS rocket explosion effect
5 Years Ago
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5 Years Ago
Merge from store_changes
5 Years Ago
Backfire & rocket thrust prefabs
5 Years Ago
Sorting fix
5 Years Ago
Light timing polish
5 Years Ago
Ground effect & polish
5 Years Ago
Iterating: Debris, additional rendermin sparking, LOD.
5 Years Ago
Merge from main
5 Years Ago
merge from halloween2021
5 Years Ago
updated phrases