reporust_rebootcancel

106,841 Commits over 3,836 Days - 1.16cph!

6 Years Ago
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6 Years Ago
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6 Years Ago
progress backup
6 Years Ago
progress backup new brick wall texture sets
6 Years Ago
Include wall sockets in building proximity checks
6 Years Ago
Added dummy floor socket at half height of the full wall (support only)
6 Years Ago
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6 Years Ago
Added deferred mesh decal instancing
6 Years Ago
Enabled gpu instancing on a couple hundred materials
6 Years Ago
Merge from main
6 Years Ago
residential buildings update texture sets added: windowdoor_wood/ windowdoor_conc compound scene2prefab
6 Years Ago
▄█▄▍▆ ▌▄▆▄▅▆▌ ▊▆▇▍▉▋▍ ▅▍█▅▇▇▄██▇ ▍▆▉▊█▌▅▅ ▋▋▊▌▋▊▇▉▆ ▉▊▄▄▌▆▄ ▌▋▊▇▊▉▅█▊ ▍▄▌▊▅▅█▅▌▋ ▍▇▆▆▋▋▌▅█▌ ▇▆▅▍▉▋▋ ▅▌█▆ ▉▅▆▌▉ █▌▄█ ▆▌▅ ▄▆▋▉▉▌▉▋█▋▉ ▆▊▌▌▄█ (█▆▇▇▉█) ! ▅▄▇▆▇ ▍▄▄▊█▄▄▋▌▅ ▆▇▆▋▋▌▊▍ ▅▋▉▌▊▍▍ ▉▋▉▌▉▉▅ ▊▆▌▇▊▍▋▉▋ ▅▆▆▅▌▄▊▋▉▉ ▄▆▉▋▅█ ▄▊▍▇▉ ▌▆▊▅ ▋▄▌▇▅▋▆ ▊▍▇ ▊▇▋▄ ▉▅ ▌▇▄█▌ (▅█▊▌▉▆)
6 Years Ago
scaled down ch47 map marker skin approval
6 Years Ago
Merge from main
6 Years Ago
Remove fire delay when scientists are mounted.
6 Years Ago
Updated 360 shooting pose
6 Years Ago
reverted back to original style player wounded ( which starts in an offest position and ends on the origin)
6 Years Ago
Merge from projectile_trajectory Network++
6 Years Ago
VisitURL no longer opens mid game while jumping, opening chat
6 Years Ago
ch47 map marker
6 Years Ago
scientist projectiles no longer hit the ch47 fuselage due to lerp can once again stick c4 etc on vehicles hackable crate resets decay time when hack start/stops much, much better push behavior exiting boat at low velocity places you on top of boat removed ability to spam swapseats
7 Years Ago
Fixed nudity censor clipped by water and water masks
7 Years Ago
wounded player anim fix
7 Years Ago
Projectile trail renderer is invisible for the first 6 meters
7 Years Ago
light hair materials are now more blonde
7 Years Ago
made test heads area with test heads materials
7 Years Ago
less derpy boat jumps (waterfalls/foundation steps) via dynamic drag based on submerged fraction
7 Years Ago
ddraw fail
7 Years Ago
mounting fixes
7 Years Ago
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7 Years Ago
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7 Years Ago
▅▇▇▉▅ ▅▅▊▆ ▅▅▌█
7 Years Ago
EAC SDK update
7 Years Ago
compound progress backup scientist sentry turret greybox
7 Years Ago
Merge from main
7 Years Ago
Network++
7 Years Ago
▉▅▅▆▄▄ ▌▋ ▅▋▇▌█▅ ▋▇▆▋ ▌▆▋ ▄█▇▍▌▉▇ ▍▅ ▄▉▄▌ ▋▌▍▋▋█▄▌ ▊▇█▇▍▅ ▉▊▋ ▌▆▇▆▉▊▋▆ ▆▉▉▋▄ ▋▌▋▊ ▇ ▌▇█▄█▅▌▇, ▄▍▉▍
7 Years Ago
▅▄▆▌█ ▊▆▆▉▌▉▅ █▊▌▆▉ ▊▍▇ ▅▋▍'█ ▆▌▅▅ ▋▉▅▇/▆▌/▌▍█ ▌▆▅▇ ▊█ ▋▄▄▍▆▌ ▄▄ ▆█▍ ▌▇▄▋▊▊
7 Years Ago
▌▊▉▌█▉▆ ▋▊▆▅▅▊▇▅ ▌▇▅
7 Years Ago
Merge from main
7 Years Ago
Network++
7 Years Ago
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7 Years Ago
▊▄▍▄▆▊ ▍▆▉▋▆ ▌▍▅▊▅▊█▉▊▇ ▊▄▌▊▆▋ ▄█▍▍ ▊▍ █▅▄▇▅▇ ▋▋▇▅ █▋▅▅▊▅, ▅▌▄▌▌▊▄▄ ▅▇▄ ▍▍▌ (▊▋▊▍ █▍ ▊▌█▅ ▌▍▍▉ ▊▅ █▅▅▌▆ ▄▍ ▋▄▌ ▅▍▅▋▇▌▌ ▉▉▊▄▅▊▊▉▇█ ▌▄▍▊█ █▄▍▍▌)
7 Years Ago
basic splat maps
7 Years Ago
progress backup
7 Years Ago
scientists gate greybox sketch compound level progress backup
7 Years Ago
Fixed thrown items sometimes being invisible until they hit something (projectile pooling bug)
7 Years Ago
Block player inputting items into elite crates
7 Years Ago
early exit out for dismount position checks only driver can turn boat on/off or access fuel
7 Years Ago
Use world cache in the editor by default as well when running only the client