reporust_rebootcancel

121,815 Commits over 4,048 Days - 1.25cph!

10 Years Ago
Fixed an offset on the toptier door, removed hatch
10 Years Ago
skin bundling, manifest
10 Years Ago
Skin stuff
10 Years Ago
Server fix Fixed scale of hazmat parts (were causing big hitboxes)
10 Years Ago
Fixed some suuuper ugly seams on the hide boot textures Removed some unnecessary geo on the male hide shirt Changed the hide shirt material to the double-sided clothing material Added female hide clothing pieces
10 Years Ago
Removed some unnecessary geo from the hazmat helmet Changed the hazmat helmet material to the double sided cloth material Fixed small issues with the female burlap gloves Added female hazmat items
10 Years Ago
HUD tweaks
10 Years Ago
HUD tweaks
10 Years Ago
Made forests less blobby
10 Years Ago
Post-merge game manifest
10 Years Ago
Merge from main
10 Years Ago
Crouch jump fix
10 Years Ago
Fixed toptier door collider offset (this means its mesh will be offset slightly until paroxum fixes the mesh pivot point)
10 Years Ago
Female urban boots model and prefab
10 Years Ago
Fixed a skinning issue with the female burlap shirt
10 Years Ago
Fixed some wrong path names
10 Years Ago
Startup time tweaks
10 Years Ago
Field rock tweaks
10 Years Ago
Merge from main
10 Years Ago
Merge from main
10 Years Ago
Audio clips, optimizing for CPU, loadtime + memory
10 Years Ago
Made terrain normal calculation more accurate Reduced terrain heightmap memory usage by 50%
10 Years Ago
Fixed playermodel scene
10 Years Ago
Changed Save/Restore for speed
10 Years Ago
More reference fixes
10 Years Ago
Object Ref fixes
10 Years Ago
Extra warnings
10 Years Ago
Named prefabs
10 Years Ago
Added warnings for debugging manifest guid to path
10 Years Ago
Put the name first in the game manifest
10 Years Ago
ResourceRef only stores the GUID of the target object
10 Years Ago
BsaeCorpse ragdollPrefab to GameObjectRef Fixed pumpkin plant spawning
10 Years Ago
GameManifest holds guid too
10 Years Ago
Fixed dropped items wrong prefab name
10 Years Ago
item.isBlueprint is now a flag itemcontainer.IsLocked is now a flag
10 Years Ago
Fixed inconsistent file linkage
10 Years Ago
save++ lets fuck shit up
10 Years Ago
Optimizing ambience audi clips for memory/loadtime
10 Years Ago
Fixed distant terrain blackness
10 Years Ago
Save prefabs win BuildPrefabs so changes work proper
10 Years Ago
Tweaks
10 Years Ago
Shader error
10 Years Ago
AssetDatabase.Import when BuildAssetBundles
10 Years Ago
Allow prefabs to opt out of preprocessing with NoPreProcessing
10 Years Ago
Fixed player lying down in inventory
10 Years Ago
Bundle tweaks Refresh server lists in order to avoid network disconnect
10 Years Ago
Better EAC disconnect messages
10 Years Ago
Clean saved user data on server restart
10 Years Ago
hacksaw prefabs
10 Years Ago
Fixed some small female burlap clothing issues Added female burlap gloves model and prefab