201,593 Commits over 4,171 Days - 2.01cph!

bot
9 Years Ago
Automated OSX Build #550
9 Years Ago
Subtractive merge. Trying something else.
bot
9 Years Ago
Automated Windows Build #550
bot
9 Years Ago
Automated Linux DS Build #550
9 Years Ago
m92 worldmodel anim tweaks m92 worldmodel shell ejection improvements
9 Years Ago
Removed velocity from protobuf. Could calculate this locally, but it's broken for now.
9 Years Ago
new 3rd person flamethrower animations added reload animation for flamethrower worldmodel
9 Years Ago
added new 3rd person player crossbow animations rigged up worldmodel crossbow to play reload animations
9 Years Ago
double shotgun 3rd person player animations improved worldmodel animations for double shotgun
9 Years Ago
eoka 3rd person player animations
9 Years Ago
added code to play 3rd person flint strike animation for eoka pistol
9 Years Ago
3rd person pump shotgun animation tweaks
9 Years Ago
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9 Years Ago
9 Years Ago
fixing human anim fps
9 Years Ago
fixing animal fps fps bug fix
9 Years Ago
Reduced max units to 8, info hover panel now colours to team
9 Years Ago
Squad editor max unit count display no longer hardcoded
9 Years Ago
Fit navmesh build into world gen stuff Fixed duplicate Profiler.EndSample
9 Years Ago
new bird ambience
9 Years Ago
proj settings
9 Years Ago
more animal fps changes
9 Years Ago
Biter movement increased 3 -> 4
9 Years Ago
added remaining dirt hex blocks and unified edges. working on main road hexes now, 3 and 4 done
9 Years Ago
revert
9 Years Ago
gfx settings
9 Years Ago
Fuckery
9 Years Ago
Fixed spawn command being unaware of some entities Warn if SkinnedMeshCollision has no SkinnedMeshCollider Set prefabID in OnValidate Ai Collision
9 Years Ago
Fixed some missing behaviours
9 Years Ago
Manifest
9 Years Ago
Camera rotation fixes, team coloured health bars. Removed old unused healthbar prefab.
9 Years Ago
FOR FUCK SAKE UI
9 Years Ago
Bear ragdoll
9 Years Ago
9 Years Ago
changed end frame of human smile anim
9 Years Ago
Bundles touch
9 Years Ago
9 Years Ago
Unit detail view groundwork, UI cleanup Unit sounds are disabled at game speeds above normal (exposed in config)
9 Years Ago
metas
9 Years Ago
9 Years Ago
gfx settings
9 Years Ago
Spawn entity if 100 matching name
9 Years Ago
added some twine to a hand axe to make it more obviously not a rock
9 Years Ago
Detail view improvements, proper modalness
9 Years Ago
unified all hex blocks, added all dirt hex blocks, working on new collision
9 Years Ago
FOR FUCK SAKE healthbar to work with any number
9 Years Ago
Portrait tweaks
9 Years Ago
Cursor test
9 Years Ago
Cleaned up building editor scene
9 Years Ago
Placeholder cursors for different states