201,600 Commits over 4,171 Days - 2.01cph!

9 Years Ago
Session kill cleanup, reset for UnitPortraitManager. Sessions correctly save loaded scenes when loading from an existing game zone scene in the editor.
9 Years Ago
Reduced fog in clear weather
9 Years Ago
Broke attacks to make them better
9 Years Ago
NRE catch in UnitPortraitManager
9 Years Ago
Bunker prefabs
9 Years Ago
fixed basic attacks
9 Years Ago
wip tile modify attack
9 Years Ago
tile modify attack
9 Years Ago
UnitViews now raycast to tiles and positing above their offset so they will stay on top of moving tiles
9 Years Ago
FOR FUCK SAKE UI rework
9 Years Ago
FOR FUCK SAKE UI
9 Years Ago
* Added 2 more types to ChatText - servermsg and teamchange
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9 Years Ago
Automated Linux Build #547
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9 Years Ago
Automated OSX Build #547
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9 Years Ago
Automated Windows Build #547
9 Years Ago
* Entity.PrintMessage clientside will appear as type "none" in GM:ChatText
9 Years Ago
FOR FUCK SAKE UI
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9 Years Ago
Automated Linux DS Build #547
9 Years Ago
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9 Years Ago
Automated Linux Build #548
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9 Years Ago
Automated OSX Build #548
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9 Years Ago
Automated Windows Build #548
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9 Years Ago
Automated Linux DS Build #548
9 Years Ago
Building editor addon positioning, prefabs, cleanup
9 Years Ago
* Fixed physgun's controller not releasing entities properly when the physgun is removed
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9 Years Ago
Automated Linux Build #549
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9 Years Ago
Automated OSX Build #549
bot
9 Years Ago
Automated Windows Build #549
bot
9 Years Ago
Automated Linux DS Build #549
9 Years Ago
Raiser unit data files and placeholder model prefab
9 Years Ago
renamed Raiser unit to Worker. Can now lower tiles as well as raise them.
9 Years Ago
prototyping Swapper unit, added functionality needed for it
9 Years Ago
Moved network info into the F1 screen info box that was already there
9 Years Ago
FOR FUCK SAKE UI color tweak
9 Years Ago
FOR FUCK SAKE adjust unit glow color
9 Years Ago
FOR FUCK SAKE unit color , tile shadow and glow color
9 Years Ago
Added console args to set NPC counts from the server
9 Years Ago
Hammer optimisation
9 Years Ago
Stone pickaxe optimisation
9 Years Ago
Bone knife optimisation
9 Years Ago
Ceiling light prefab fixes (RUST-1523)
9 Years Ago
CraggyIsland cave updates
9 Years Ago
Explosives do all LOS checks before destroying any entities (RUST-1546)
9 Years Ago
Switch to left click select / right click action controls. Swapper/worker prototype setup.
9 Years Ago
Merge from main
9 Years Ago
Bone club optimisation
9 Years Ago
FOR FUCK SAKE tweak unit glow color
9 Years Ago
Worker hp 4->3, Swapper hp 2->3
9 Years Ago
reverting island 0001 as I left some random building assets in there
9 Years Ago
ItemSetings ItemParameters fields should be initialized in their declaration