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19,558 Commits over 1,461 Days - 0.56cph!

3 Years Ago
Add better collision for citizen chairs
3 Years Ago
Fixes Don't run CI unless we're the master branch
3 Years Ago
Give some citizen hats a physics hull
3 Years Ago
Add LightQuery.GetLightForPoint (calculates light at a single point)
3 Years Ago
adding carpet /floor tile variations
3 Years Ago
Fix up some more clothes
3 Years Ago
Add ModelEntity.BodyGroupMask so that all body groups can be copied to other entities
3 Years Ago
Keep chainlink_fence_3x3_gate modular origin
3 Years Ago
Fix alignment on all rust tires
3 Years Ago
Split chainlink_fence_3x3_gate into two models
3 Years Ago
Fix rock_ledge_a alignment
3 Years Ago
Fix alignment on remaining citizen props
3 Years Ago
Fix models/citizen_props/cardboardbox01.vmdl origin
3 Years Ago
More work on Citizen V2 Merge branch 'master' of sbox
3 Years Ago
Set gibs collision layer if they're debris
3 Years Ago
Remove an annoying assert when spawning a bot
3 Years Ago
Scale a few things based on player scale
3 Years Ago
Scale player animation speed with player scale
3 Years Ago
Bind PhysicsJoint.IsActive to check if a joint has broken
3 Years Ago
Fix BaseInventory.DeleteContents not clearing list
3 Years Ago
Update Build-Retail-Native.bat
3 Years Ago
Remove some things that could fix tools but probably wont
3 Years Ago
Resource compiler output path fixes Remove debug Don't need RecognizedModNames
3 Years Ago
Lab drawer models One lab drawer unit and two drawers Merge branch 'master' of sbox
3 Years Ago
Fix server side ragdolls not scaling properly
3 Years Ago
Add tier2 to sbox_game sbox_all compiles everything in sbox_all too content and content_src in the same folder Merge branch 'master' of sbox
3 Years Ago
Citizen V2 staging files Currently testing and setting up engine constraints, metadata etc Merge branch 'master' of sbox
3 Years Ago
Add Simple Blendable shader and objects
3 Years Ago
Loading screen cancel button works again Normalize template path
3 Years Ago
Fix ConsoleCommand.Run casting objects to string
3 Years Ago
Transfer scale to gibs
3 Years Ago
adding textures/materials
3 Years Ago
Remove copy paste mistake in Game.PlayerDisconnected
3 Years Ago
Add PhysicsGroup ApplyImpulse and ApplyAngularImpulse
3 Years Ago
Add PhysicsGroup.Mass (only getter for now, unwise to set total mass through this probably)
3 Years Ago
Add PhysicsGroup.RebuildMass
3 Years Ago
Whitelist System.Runtime.CompilerServices.PreserveBaseOverridesAttribute Merge branch 'master' of sbox
3 Years Ago
Don't copy bone scale when copying bones to ragdoll
3 Years Ago
New logo
3 Years Ago
Clear template layouts on init, lowercase paths Library check FullName ignore case
3 Years Ago
Might not have a chat box Testing fix for hotloading Ignore Sentry assembly when hotloading Fix NetworkAssetList skipping IgnoreFile list when files are changing
3 Years Ago
If calling changelevel and not in a map, call map Added Live Development category on menu Don't do serverside game start logic when joining a server 😊 Create game using changelevel
3 Years Ago
Bind f1 to con_toggle by default
3 Years Ago
Added white-space; nowrap support
3 Years Ago
Access tests attributes Merge branch 'master' of sbox
3 Years Ago
adding collider on pipe set Merge branch 'master' of sbox
3 Years Ago
Fix double map list Turn off background repeat on asset icons
3 Years Ago
Map list scrollable, categories work
3 Years Ago
Upload minidumps manually, to a special project
3 Years Ago
Add Entity WorldScale and LocalScale