branchrust_reboot/maincancel

39,606 Commits over 4,566 Days - 0.36cph!

3 Months Ago
merge from storepage_aug26
3 Months Ago
merge from storepage_aug26 (stone sculpture page done)
3 Months Ago
Merge from terrain_hole_mask_res_fix
3 Months Ago
merge from PlayerMaintainedMonuments
Rin
3 Months Ago
Merge from pooltable_dismount_kill_fix
3 Months Ago
Update default nexus endpoint
3 Months Ago
Merge: from mt_snapshot_saving - Bugfix for exception when saving ApartmentRooms in Jobs 4 mode Tests: rented a room in Jobs 4 mode, verified with debugger that code was hit and no exception produced
3 Months Ago
merge from fix_reload_anim
3 Months Ago
merge from sculpt_admingui_fix
3 Months Ago
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3 Months Ago
merge from unixtimestamp_boundary_fix
3 Months Ago
merge from hackweek_parented_ddraw
3 Months Ago
- fix broken deferred decal culling (cull distance was being scaled up by integer object quality value rather than percentage, so cull distance became way too far for any culling to happen) - avoid redundant localToWorld calculation in the same frame for each deferred decal
3 Months Ago
Merge from PlayerMaintainedMonuments
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
Phrase update
3 Months Ago
merge from fix_workshop_list_height
3 Months Ago
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3 Months Ago
merge from game_room_dlc
3 Months Ago
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3 Months Ago
single shot gun trap world model + lods hooked up to .item
3 Months Ago
Merge from PlayerMaintainedMonuments
3 Months Ago
merge from sculptures
3 Months Ago
Fix stool chair anim mask being off when using items without a viewmodel/3p hold type
3 Months Ago
Merge from PlayerMaintainedMonuments
3 Months Ago
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3 Months Ago
merge from Fixed SmallBackpack Workshop Model
3 Months Ago
merge from sculptures
3 Months Ago
merge from aiming_module_rename
3 Months Ago
Merge from foliage_displacement_alloc_fix
3 Months Ago
merge from spray_sorting
3 Months Ago
Merge from satellite_crash
3 Months Ago
Merge from apartment_terminal_postfx_fix
3 Months Ago
merge from fix_json_registration -> main
3 Months Ago
merge from masterkey -> main
3 Months Ago
merge from f1menu_blur_fix #2
3 Months Ago
cactus 2 and 3 now use the same collider material as the rest of the variants. No longer metallic hit impact sounds
3 Months Ago
fixed interior bus typo. No longer says EMMERGENCY. Now says EMERGENCY. very urgent fix.
3 Months Ago
merge from f1menu_blur_fix
3 Months Ago
fixed cables on powerlines poles with a new dangling position. the old once took the steps into consideration. No longer feasible by default.
3 Months Ago
Merge from satellite_crash
3 Months Ago
further adjusted lod distances so tht the crates exist whilst the satellite remains exist. much more closely matching matching the lods of the satellite remains lods.
3 Months Ago
adjusted satellite crate lod transition distances so they dont cull too quickly
3 Months Ago
Merge from satellite_crash
3 Months Ago
Merge from satellite_crash
3 Months Ago
Removed an old leftover horse debug log
3 Months Ago
merge from PlayerMaintainedMonuments
Rin
3 Months Ago
Reduce heavy fuse spawn in crate_normal_2 and Underwater labs crate_normal_2 4 > 3%
3 Months Ago
Stop sending map seed to Rust+ Remove map seed from level URL and map image URL