191,026 Commits over 4,049 Days - 1.97cph!

6 Years Ago
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6 Years Ago
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6 Years Ago
Scene backup. Default shadow settings on wall2 lights
6 Years Ago
Scene backup. Default shadow settings on wall2 lights
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
[D11] [UI] Server Stats display thousands with commas.
6 Years Ago
[D11] [UI] Server Stats display thousands with commas.
6 Years Ago
[D11] Pre-populate save position slots to aid QA
6 Years Ago
[D11] Pre-populate save position slots to aid QA
6 Years Ago
Updated foliage shader to fix wind
6 Years Ago
Updated foliage shader to fix wind
6 Years Ago
Re-applied ASE patch for hdrp 7.0.1
6 Years Ago
Re-applied ASE patch for hdrp 7.0.1
6 Years Ago
[D11] [UI] Server Stats totals implemented. WIP server usage stats implementation.
6 Years Ago
[D11] [UI] Server Stats totals implemented. WIP server usage stats implementation.
6 Years Ago
Converted puzzle card readers.
6 Years Ago
Converted puzzle card readers.
6 Years Ago
Reworked IO/SimpleLight
6 Years Ago
Reworked IO/SimpleLight
6 Years Ago
[D11][UI] WIp version of about update page
6 Years Ago
[D11][UI] WIp version of about update page
6 Years Ago
Puzzle box light fixes
6 Years Ago
Puzzle box light fixes
6 Years Ago
Don't fuck with Time.* shit in benchmark mode
6 Years Ago
Don't fuck with Time.* shit in benchmark mode
6 Years Ago
Better benchmark UI hiding
6 Years Ago
Better benchmark UI hiding
6 Years Ago
[D11] [UI] WIP Server Stats implementation (translations added, working on hooking up actual stat retrieval now).
6 Years Ago
[D11] [UI] WIP Server Stats implementation (translations added, working on hooking up actual stat retrieval now).
6 Years Ago
Basic engine audio working. Still need to port MaxSpeedEstimate to the client to properly set up the gearing.
6 Years Ago
Basic engine audio working. Still need to port MaxSpeedEstimate to the client to properly set up the gearing.
6 Years Ago
cherrypicking 39375, 39440, 39473
6 Years Ago
cherrypicking 39375, 39440, 39473
6 Years Ago
Hide moviemaker UI if benchmark Fix NRE in ViewModel.Update Update to 2019.3.0b3
6 Years Ago
Hide moviemaker UI if benchmark Fix NRE in ViewModel.Update Update to 2019.3.0b3
6 Years Ago
[D11][UI] Hooked up ingame connected players list to expanded rustworks request data
6 Years Ago
[D11][UI] Hooked up ingame connected players list to expanded rustworks request data
6 Years Ago
forest populations tweaks
6 Years Ago
forest populations tweaks
6 Years Ago
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6 Years Ago
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6 Years Ago
[D11][UI] Implement wipe server option. Navigation to top-up credits page on renew server.
6 Years Ago
[D11][UI] Implement wipe server option. Navigation to top-up credits page on renew server.
6 Years Ago
[D11][OPTIMIZE] Reduced packet memory copying by getting rid of some internal buffer/byte copy and using a custom streaming class. I did this both to reduce the redundant copies and with an eye to buffering the un-serialised messages.
6 Years Ago
[D11][OPTIMIZE] Reduced packet memory copying by getting rid of some internal buffer/byte copy and using a custom streaming class. I did this both to reduce the redundant copies and with an eye to buffering the un-serialised messages.
6 Years Ago
Save on an IOEntity if it's been placed by a player (see PlayerPlaced) Use to distinguish between monument entities and player entities
6 Years Ago
Save on an IOEntity if it's been placed by a player (see PlayerPlaced) Use to distinguish between monument entities and player entities
6 Years Ago
Added engine state info, and propagating that to modules. Added basic engine start/stop/loop audio (no pitch shift yet)
6 Years Ago
Added engine state info, and propagating that to modules. Added basic engine start/stop/loop audio (no pitch shift yet)