190,962 Commits over 4,049 Days - 1.97cph!

6 Years Ago
Post-merge shader fix + re-added dilate filter
6 Years Ago
Post-merge shader fix + re-added dilate filter
6 Years Ago
wip
6 Years Ago
wip
6 Years Ago
Subtracted 39442, 39446, 39447 (needs work)
6 Years Ago
Subtracted 39442, 39446, 39447 (needs work)
6 Years Ago
Hook up drum kit materials
6 Years Ago
Hook up drum kit materials
6 Years Ago
Remove change perspective RPC calls, do everything from client side perspective mountable callbacks
6 Years Ago
Remove change perspective RPC calls, do everything from client side perspective mountable callbacks
6 Years Ago
Merge from d11_hdrp
6 Years Ago
Merge from d11_hdrp
6 Years Ago
Fix merge problems
6 Years Ago
Fix merge problems
6 Years Ago
adding drumkit source files
6 Years Ago
WIP drumkit textures
6 Years Ago
WIP drumkit textures
6 Years Ago
increased Windmill heat protection
6 Years Ago
increased Windmill heat protection
6 Years Ago
[D11] Add extra fields to Rustworks active players list request
6 Years Ago
[D11] Add extra fields to Rustworks active players list request
6 Years Ago
Latest terrain build Terrain config tweaks Foliage, playing with filter cutoff on grass/forests
6 Years Ago
Latest terrain build Terrain config tweaks Foliage, playing with filter cutoff on grass/forests
6 Years Ago
[D11] Replace old active players request with new Rustworks request
6 Years Ago
[D11] Replace old active players request with new Rustworks request
6 Years Ago
Scene backup Prefab shadow optimization
6 Years Ago
Scene backup Prefab shadow optimization
6 Years Ago
add this folder back in until we can purge non-hdrp resources more completely.
6 Years Ago
add this folder back in until we can purge non-hdrp resources more completely.
6 Years Ago
Fixed shaders broken during merge Restored dilate shader Updated all ASE shaders with new template
6 Years Ago
Fixed shaders broken during merge Restored dilate shader Updated all ASE shaders with new template
6 Years Ago
Tiny ASE fix to support hdrp 7.0.1; hdrp template auto-updated
6 Years Ago
Tiny ASE fix to support hdrp 7.0.1; hdrp template auto-updated
6 Years Ago
Update project version
6 Years Ago
Update project version
6 Years Ago
Repair: recently damaged, insufficient resources, not damaged.
6 Years Ago
Repair: recently damaged, insufficient resources, not damaged.
6 Years Ago
Merge from d11_hdrp branch
6 Years Ago
Merge from d11_hdrp branch
6 Years Ago
GitHub Pull Requests: TTT: Optimized type checks (#1596) Weapon inheritance doesn't error when baseclass weapon has non table values (#1586) Some very minor code cleanups (PRs #1606 #1603 #1602 #1504) Some Derma functions no longer pollute global table (#1598) Moved GM:PlayerShouldTakeDamage definition to init.lua from shared.lua (#1600) Changed default bidning for Alt from "Last Weapon" to "Slow walk" (#1559) Default SWEP:ShootBullet now has 3 optional arguments - ammo_type, force, tracer
6 Years Ago
Updated ASE to 1.7.0.002
6 Years Ago
Updated ASE to 1.7.0.002
6 Years Ago
Fixed a reverted searchlight.
6 Years Ago
Fixed a reverted searchlight.
6 Years Ago
horse fix
6 Years Ago
horse fix
6 Years Ago
Fixed those grazillion broken light fixture files.
6 Years Ago
Fixed those grazillion broken light fixture files.
6 Years Ago
Scene backup. Prefab/mat tweaks.
6 Years Ago
Scene backup. Prefab/mat tweaks.