192,967 Commits over 4,049 Days - 1.99cph!
enable instancing on all hdrp/lit materials
[D11] [UI] Fixed player corpse info and health bar info not showing/hiding correctly based on HUD visibility settings.
[D11] [UI] Fixed player corpse info and health bar info not showing/hiding correctly based on HUD visibility settings.
Warehouses - baked LOD rework
Warehouses - baked LOD rework
Change to 2 shadow cascades (from 4)
Change to 2 shadow cascades (from 4)
[D11] + Bandit Town object removal/scene to prefab/update game manifest and modified prefabs.
[D11] + Bandit Town object removal/scene to prefab/update game manifest and modified prefabs.
Rescaled headlerp so default value is 1 (while preserving same behaviour as before)
Added headlerp_inertia convar to smoothen the beginning of the head reset motion (default = false = old behaviour)
Rescaled headlerp so default value is 1 (while preserving same behaviour as before)
Added headlerp_inertia convar to smoothen the beginning of the head reset motion (default = false = old behaviour)
[D11] [UI] Fixed connection indicator hud visibility issue. Updated PS4 platform images.
[D11] [UI] Fixed connection indicator hud visibility issue. Updated PS4 platform images.
Added clothing background overlay icon to locker slots to make it clear which rows can only hold clothing.
ItemIcon can now specify a background overlay image for when the slot is empty. Gets hidden when occupied.
Updated lootpanel.locker.prefab to use ItemIcon prefab variants.
Added clothing background overlay icon to locker slots to make it clear which rows can only hold clothing.
ItemIcon can now specify a background overlay image for when the slot is empty. Gets hidden when occupied.
Updated lootpanel.locker.prefab to use ItemIcon prefab variants.
Enabling decals so terrain renders, thanks @unity3d
Enabling decals so terrain renders, thanks @unity3d
Diesels can be traded for lowgrade at Outpost (Hapis only)
Diesels can be traded for lowgrade at Outpost (Hapis only)
[D11] [UI] Fixed Base Stats showing when not on Full or Light hud visibility settings
[D11] [UI] Fixed Base Stats showing when not on Full or Light hud visibility settings
Train crane - baked LOD rework
Train crane - baked LOD rework
Large industrial prop b LOD4
Large industrial prop b LOD4
[D11] copy the Assets\Content\UI\Menu folder from latest on 2019.1 branch to fix some guid changes caused by a previous merge.
[D11] copy the Assets\Content\UI\Menu folder from latest on 2019.1 branch to fix some guid changes caused by a previous merge.
First run at targeted benchmarks
First run at targeted benchmarks
[D11] Fix for lightbar not resetting when torch is broken
[D11] Fix for lightbar not resetting when torch is broken
House ruins - all buildings baked LOD rework
Updated compound level
House ruins - all buildings baked LOD rework
Updated compound level
Added missing pumpkin textures
Added missing pumpkin textures
Added missing pumpkin textures
[D11] [UI] Fixed HUD visibility settings as some elements were missing.
[D11] [UI] Fixed HUD visibility settings as some elements were missing.
[D11] [UI] Fixed HUD visibility settings as some elements were missing.
Cheaper LODs for modular pipes
Cheaper LODs for modular pipes
Cheaper LODs for modular pipes