192,967 Commits over 4,049 Days - 1.99cph!

6 Years Ago
enable instancing on all hdrp/lit materials
6 Years Ago
[D11] [UI] Fixed player corpse info and health bar info not showing/hiding correctly based on HUD visibility settings.
6 Years Ago
[D11] [UI] Fixed player corpse info and health bar info not showing/hiding correctly based on HUD visibility settings.
6 Years Ago
Warehouses - baked LOD rework
6 Years Ago
Warehouses - baked LOD rework
6 Years Ago
Change to 2 shadow cascades (from 4)
6 Years Ago
Change to 2 shadow cascades (from 4)
6 Years Ago
[D11] + Bandit Town object removal/scene to prefab/update game manifest and modified prefabs.
6 Years Ago
[D11] + Bandit Town object removal/scene to prefab/update game manifest and modified prefabs.
6 Years Ago
Rescaled headlerp so default value is 1 (while preserving same behaviour as before) Added headlerp_inertia convar to smoothen the beginning of the head reset motion (default = false = old behaviour)
6 Years Ago
Rescaled headlerp so default value is 1 (while preserving same behaviour as before) Added headlerp_inertia convar to smoothen the beginning of the head reset motion (default = false = old behaviour)
6 Years Ago
[D11] [UI] Fixed connection indicator hud visibility issue. Updated PS4 platform images.
6 Years Ago
[D11] [UI] Fixed connection indicator hud visibility issue. Updated PS4 platform images.
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Added clothing background overlay icon to locker slots to make it clear which rows can only hold clothing. ItemIcon can now specify a background overlay image for when the slot is empty. Gets hidden when occupied. Updated lootpanel.locker.prefab to use ItemIcon prefab variants.
6 Years Ago
Added clothing background overlay icon to locker slots to make it clear which rows can only hold clothing. ItemIcon can now specify a background overlay image for when the slot is empty. Gets hidden when occupied. Updated lootpanel.locker.prefab to use ItemIcon prefab variants.
6 Years Ago
Enabling decals so terrain renders, thanks @unity3d
6 Years Ago
Enabling decals so terrain renders, thanks @unity3d
6 Years Ago
Diesels can be traded for lowgrade at Outpost (Hapis only)
6 Years Ago
Diesels can be traded for lowgrade at Outpost (Hapis only)
6 Years Ago
[D11] [UI] Fixed Base Stats showing when not on Full or Light hud visibility settings
6 Years Ago
[D11] [UI] Fixed Base Stats showing when not on Full or Light hud visibility settings
6 Years Ago
Train crane - baked LOD rework
6 Years Ago
Train crane - baked LOD rework
6 Years Ago
Large industrial prop b LOD4
6 Years Ago
Large industrial prop b LOD4
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
[D11] copy the Assets\Content\UI\Menu folder from latest on 2019.1 branch to fix some guid changes caused by a previous merge.
6 Years Ago
[D11] copy the Assets\Content\UI\Menu folder from latest on 2019.1 branch to fix some guid changes caused by a previous merge.
6 Years Ago
HDRP latest (cee12fc973)
6 Years Ago
HDRP latest (cee12fc973)
6 Years Ago
First run at targeted benchmarks
6 Years Ago
First run at targeted benchmarks
6 Years Ago
[D11] Fix for lightbar not resetting when torch is broken
6 Years Ago
[D11] Fix for lightbar not resetting when torch is broken
6 Years Ago
House ruins - all buildings baked LOD rework Updated compound level
6 Years Ago
House ruins - all buildings baked LOD rework Updated compound level
6 Years Ago
Added missing pumpkin textures
6 Years Ago
Added missing pumpkin textures
6 Years Ago
Added missing pumpkin textures
6 Years Ago
[D11] [UI] Fixed HUD visibility settings as some elements were missing.
6 Years Ago
[D11] [UI] Fixed HUD visibility settings as some elements were missing.
6 Years Ago
[D11] [UI] Fixed HUD visibility settings as some elements were missing.
6 Years Ago
Cheaper LODs for modular pipes
6 Years Ago
Cheaper LODs for modular pipes
6 Years Ago
Cheaper LODs for modular pipes
6 Years Ago
Merge from main
6 Years Ago
Merge from main