251,045 Commits over 3,959 Days - 2.64cph!

3 Years Ago
Merge from debugcam_lock
3 Years Ago
Merge from main
3 Years Ago
Fixed snowmobile reaction anim not playing properly on all bones Ended up adding a new state to the base animator, there weren't any animations on the full body layer that were suitable to override (but an animation when a vehicle hits something seems like something useful we can use in the future) Remove override controller, no longer needed
3 Years Ago
Remove container components from spraycan so it can be swapped when another item is dropped on it
3 Years Ago
Move snowmobile override to seat prefab Trigger wave when bumped
3 Years Ago
Don't play bump anim too often
3 Years Ago
Temp setup: Print "BUMP" when the drivers gets bumped
3 Years Ago
Make sure original video settings are recorded once after launch Fixed speech bubble text randomising when changing input type
3 Years Ago
Assigned snowmobile override controller
3 Years Ago
ATM - LODS and self ilum texture
3 Years Ago
More potential dismount points for snowmobiles
3 Years Ago
created a new landmine asset to replace the old landmine models, textures, material, LODs and prefab setup
3 Years Ago
Speedlines start showing at minimum speed, and ease in a bit
3 Years Ago
aircon - fixed wrong material being used on fan blades Merge branch 'master' of sbox
3 Years Ago
Merge Snowmobile -> Main
3 Years Ago
Collision test - switch to continuous detection. May be fine, or may cause random sudden stops while driving fast on rough terrain. TBD
3 Years Ago
Fixed another floating rock Scene2Prefab
3 Years Ago
Simplified the generic snowmobile world collider
3 Years Ago
Clipped garage door animation to make it stop when hitting the ground
3 Years Ago
Fixed a ModelDoc compile crash to do with non existent FGD classes
3 Years Ago
Removed Tomaha light double-ups, fixes visual z-fighting/flickering
3 Years Ago
Cherrypicking Vincent's garage door fix
3 Years Ago
Portacabin building texture and material tweaks Added dedicated shadowproxy meshes in an attempt to fix light leaking at certain times of day
3 Years Ago
Removed modular-car-engine-test-nice-setup
3 Years Ago
Fixed the garage door clip importing only 90% of frames Made garage door anim go 7.5degrees lower
3 Years Ago
Added work in progress speedlines
3 Years Ago
Moved and fixed customise scene
3 Years Ago
Added BreakCommand node preview for compiled models in ModelDoc
3 Years Ago
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3 Years Ago
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3 Years Ago
Splatted some dirt onto the test map
3 Years Ago
Pass on snowmobile secondary surfaces fx (custom snowmobile position fixes pending)
3 Years Ago
ModelDoc: Reload FGD also recreates helpers
3 Years Ago
Delete hole_1.vpk Added hole 10
3 Years Ago
Fix for missing mask on arctic hazmat suit
3 Years Ago
Reverted snow_stormy particle system, possible fix for lingering particle fog bug.
3 Years Ago
Aircon - col shape tweak Iron fence - col shape tweak
3 Years Ago
Added Reload .FGD files option to ModelDoc
3 Years Ago
Use bespoke dirt FX for snowmobiles instead of generic wheeled vehicle.
3 Years Ago
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3 Years Ago
arctic base loot fixes and tweaks S2P
3 Years Ago
Updated tilesets to removed meshes from Vis Added tilesets to tags
3 Years Ago
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3 Years Ago
Added biome preference support to BaseNavigator. Applied it for polar bear.
3 Years Ago
Add missing properties to SphericalJoint
3 Years Ago
Fixed addon upload not compiling if code path started with a /
3 Years Ago
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3 Years Ago
Remove debug Explain which download failed if download fail Handle 0 sized files on download Whitelist DebuggerDisplayAttribute File basefilesystem:FileExists not working with symlinks
3 Years Ago
ArcticHazmat textures update
3 Years Ago
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