135,732 Commits over 4,444 Days - 1.27cph!
Cherry picking
56232 with "ignore traceablity" enabled (no idea if this is going to work)
East road & parking for fishing village.
Fixed shore wetness distance inconsistency between terrain and rock/walkway
Merge MoreVehicleWork -> Main
Clear looking at data if the trace is rejected on the final menu options test
Epic file gymnastics to get road splines to ignore certain terrain sections
Pre road terrain ignore flags
Dof target mode should now work when playing a pre recorded camera animation
More coastline & related.
Make the AI controlled drone face the direction its moving
Moved ViewmodelClothing ForceLabel from OnValidate to DoPrepare
Moved Model ForceLabel from OnValidate to DoPrepare
Remaining Site B topside spawns & surrounding terrain
Disable drone movement when colliding with something
Allow landing and takeoff instead of constantly hovering
Textures/mats for unique site B underground look
Fixed all broken Site B prefabs
Area around radtown3 and along new northern mountain road.
Road barriers and relevant signs in a few areas.
Site A checkpoint.
Bespoke radtown3 refresh with new layout and no broken prefab links
Fixed issue with cliff shader not getting correct biome tint.
Radtown 3 replacement/fix checkpoint
Tweaked splat color and tiling settings on Terrain4 asset
More foliage material tweaks / increased specular settings on foliage / adjusted some tree textures
updated shredder, textures/mat
subtracting
56232 - see Asana ticket
Autoscroll event list to bottom when adding a new event
Reserialized prefabs in Assets/Prefabs (counting 5355)
Reserialized prefabs in Assets/bundled/Prefabs/fx (all 1092 of them)
Explicitly running PreparePrefabs on all prefabs (only changed 8 files though)
Merge from prefab_build_optimizations (this doesn't do anything on its own, it's just an editor tool)
Random offset when sampling topology points
merge from /growable_rain
Added support for maxreceivetime to Steam Networking
Merge from lower_face_wearable
merge from /InteractionFix
Renamed binds to debugcamera_dollyforward and debugcamera_dollyback
Added current parented entity and dof target to the demo playback UI