250,921 Commits over 3,959 Days - 2.64cph!
AI data tweaks around garages
S2P.
Moved Put upload to shared utility
Added Widget.SizeHint
Added protection from Layout stack overflow
Show error popup on addon upload fail
Api calls can throw a catchable exception to report problems
Show upload error
Delete Icon.cs
Throw an error if trying to upload an addon with no files
Don't show upload options on disabled addon
Formalize the manifest/upload apis
Switch to new ManifestSchema
Fixed offset powerplant tire_stack mesh
S2P Powerplant
Fix Client.IsUsingVr returning uninitialized data for bots
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Added ambient sound
Updated hold 6 + 8
Added hole 8 to main map
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Puzzle doors always close when puzzle resets
Fixed snowmobile spawn
Added red keycard spawn
Moved decor near arctic_base_garage doors to prevent players from becoming stuck
Use SceneViewFlags_t instead of uint32 for flags
SceneViewFlags in managed, bind ISceneView::GetFlags
hopefully the last time i have to fix shatter glass
Removed temp puzzle
arctic_base_garage now resets loot and vehicle spawn
arctic_base_garage puzzle no longer resets when players are nearby
Fixed arctic garage door animation not replicated on the server (blocking player movement)
Fixed fog inconsistencies on glass material in arctic garage
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Transform quad vertices of shatter glass in C# so it can use correct transform (maps with shatter glass will need recompiles)
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Added no support version of tilemap
Update hole_1.vmap
Added hole 8
Aircon - adjusted aircon body position
small cabinet - fixed lod2
Merge branch 'master' of sbox
Merge Arctic Bases -> Aux
Larger "don't set free" box for snowmobile puzzle
Merge Snowmobile -> Arctic Bases
Set engine_on animation default weight to zero (generic snowmobile)
Updated card reader location on the arctic garage building
Tweaked puzzle values to reset the garage door every 3minutes
Allow sbox glass to be compiled
Fix snowmobile engine shake playing in incorrect situation
Match previous modular car behaviour exactly
Give modular cars some anti-roll back (they lost it due to snowmobile sim changes)
Add ItemModEntityReference to both snowmobiles
Snowmobiles: Only clip check the player's head, hopefully stop getting booted off for hitting rocks and stuff
Model out achievements
IsCompleted method
Catch exception deserializing invalid achievements
Display seeded achievements in menu
Rename seed achievement
Set up the generic snowmobile for increased ski suspension travel
Fixed FX positioning on the homemade snowmobile.
Snowmobile - reduced length of vertical bars on spindles and raised leaf springs on model and lods (for Bill to add more suspension travel)
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Merge from cargoplane_saveload
Delete the SavePause component (unused now)
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Set up Tomaha dashboard lights + other snowmobile light setup
Fixed P2P join game not working after a changelevel