250,995 Commits over 3,959 Days - 2.64cph!

3 Years Ago
Merge from arctic_bases
3 Years Ago
Merge from main
3 Years Ago
Cleanup + scene backups
3 Years Ago
Merge Snowmobile -> Arctic Bases
3 Years Ago
Merge Snowmobile -> Aux
3 Years Ago
Improved lean anim code some more
3 Years Ago
Revert 68409, restore suspension changes
3 Years Ago
Update .addon Update tileset_golf_basic_128.vmap Update platform_move_2.vmap Fixed bugs on hole 6/8 Added hole 9 Update minigolf_funland.vmap
3 Years Ago
merge from arctic_bases
3 Years Ago
Bit of camera motion
3 Years Ago
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3 Years Ago
Customize scene minor style adjustments
3 Years Ago
Alternative way to rotate render scene view Move cursor when hovering render scene
3 Years Ago
Metal fences - gib models for gates that lacked them Merge branch 'master' of sbox
3 Years Ago
Tweaked colors and material settings of a bunch of common props that were standing out or looked weird in certain lightning conditions. Made a lot of them slightly darker to blend better in interiors. This mostly affects older props that have lighter diffuse than recent ones.
3 Years Ago
Removed more legacy entities trigger_autosave, tanktrain_aitarget, tanktrain_ai, func_reflective_glass, other entities that are in the fgd but do not show up in Hammer
3 Years Ago
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3 Years Ago
cherrypicking lunar_newyear2022 changes
3 Years Ago
iron fences - adjusted pivot down Merge branch 'master' of sbox
3 Years Ago
Switch PlatformEntity to pure LocalVelocity movement Adds ModelEntity.MoveWithVelocity method.
3 Years Ago
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3 Years Ago
merge from lunar_newyear2022
3 Years Ago
Changed the layers of light meshes inside the arctic lab modules Added dimming volumes to dome radar Scene2Prefab
3 Years Ago
phrases
3 Years Ago
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3 Years Ago
Citizen+FPArms source updates
3 Years Ago
merge fix 😡
3 Years Ago
Game uploader, packed game downloader
3 Years Ago
Update .addon
3 Years Ago
Fixed Content not clearing between games
3 Years Ago
Removed func_movelinear and func_rotating from the fgd, use ent_platform instead Fixed KeyframeEntity setting player positions to NaN in certain cases
3 Years Ago
Temp building exposure post file for later
3 Years Ago
Addon mount path cleanups Add base/code/ and /code/ resource files when packing game addon Cleanup Cleanup Make sure /downloads/assets exists before trying to use it Client can download and use new package format
3 Years Ago
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3 Years Ago
merge from polarbear
3 Years Ago
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3 Years Ago
Changed the layer of the light meshes above doors to Default to minimize cubemap issues when entering interiors Scene2Prefab
3 Years Ago
Scaled up polar bear a bit
3 Years Ago
Thread safety in MainThreadContext.CanTaskMethodPersist Thread safety in MainThreadContext.CanHandleCancellation Added another async task test
3 Years Ago
Shifted some render queues around slightly to hopefully end up with fewer transparency sorting issues.
3 Years Ago
Added 2 new tilesets Gutter and Gutter Pipe https://files.facepunch.com/louie/1b2811b1/sbox-dev_tih05QDq24.png
3 Years Ago
Headlight element from parent snowmobile prefab defaults to disabled on the custom one.
3 Years Ago
Fixed Tomaha headlight mesh sometimes not being visible.
3 Years Ago
Added slight rotation offset to wind turbine propellers so they don't rotate in sync
3 Years Ago
Wind turbines will now face the same direction Another attempt at fixing floating rocks
3 Years Ago
Recovered skiVisualAdjust & skiVisualMaxExtension parameter changes that snuck into the old headlight movement commit.
3 Years Ago
Revert headlight movement.
3 Years Ago
Branching my wip radio comms shelves.
3 Years Ago
enable firecracker craft + default BP
3 Years Ago
aircon - adjusted mount col