240,141 Commits over 3,837 Days - 2.61cph!

3 Years Ago
Fixed various issues with sizing in the Resource and Population display. Fixed Turret not rotating properly.
3 Years Ago
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3 Years Ago
▄▍▄▊▋ ▋▉▋▄▇▊▌ ▅█▆███▌ ▋▋▍ ▅▇ ▄▄▄▉▊██▇ (▆▋▅▊▆▌ ▊▅▇▊▇)
3 Years Ago
build !redux_all !ecs
3 Years Ago
Implemented new bullet tracer and muzzle flash effects. Added display on buildings to show the current queue item.
3 Years Ago
Modified the depth gauge textures to divide the numbers by 10. No-one's diving to 450 metres.
3 Years Ago
Fixed pump jack floating decals
3 Years Ago
██▉▉▉▇▇▆ ▇▉ ▍▍▋▌▋▇▇ ▇▋▋▄▋▇ ▉▉▋ ▋█ ▇▇▊ ▄▆▊ ██▅█▌▆ ▉▆▉▅▉█▇ ▄▅ ▍ ▍▍▅▍▇ ▋▅▍ ▄▋▉▌ ▍▄▌▍, ▋▅█ ▇▆ ▌▉█▆ ▋▆▆▄▄█▊ ▇▇█▋▌▆-▆▊▇▅█▄▊▋ ▇█▆▊▋▆▊▋▊, ▅▇▋▊▉█▍, ▍▄▇ ▌█▉▊ ▅▅█ ▌▋▍▅█ █▋▉ █▋▍▇▆▅▄ ▉▊▆ ▇▄▉▋▅█▅█ ▋▋▆▋▌▅▉▇█ ▍▋▉▋ ▍▍ ▅▅▋▍▊▋ ▅▌▍▌▇▌▄▌▅, ▉▉▍▍▊▍ ▇▊▌▌▌▍▋▄▋▄▉▇▄ █▊ ██▉▊▊▍▇▌▉▇ ██▆▇▆▊▋ ▆▄▌█▍ ▅▌▌ █▋▅▌▋█▍ ▇█ ▄▅█▇ ▄▄▍▋▆ █▇██ ▋▉█▌▅▄▊▅ ▉▆▋▋▅ ▅▅▄▋▌█▅ ▌▆▄▅ █▆▍▌▋ ▊▊██▄ ▄▊ ▇▍▇▍ ▊▆▉ ▌▋▉▍▍▋▊▉▊ ▌▇▊█ █▆▇ ▍▄▌█▌▉▆ (▇▅▄ ▉▋▋▉ ▉█▉▋ ▅█▌▇▄▄▄ ▅▄▊▅█▊▅▅ ▉▇▍▌▌▊▇▉) ▆▋▌▆ ▍▋ ▄▇▍ ▄▋▆▋ ▉▊ ▄▌█▋ █▉▆▋ ██▉▅▅▊▉▋▄ ▌▍▊▉▆▌▄ ▇▄ ▇▆▇ ▍▌▇ ▄▋▌ ▄ ▇▌▌▍▄ ▄▇ ▌▇▉▌▊▇▇ ▊█ ▌ ▌▄▋▄▇ ██ ▆▍█▉▉▆▅ █▋ ▉▇▅▍▄▊▉▌▍▋, ▌▆▊ ▌▍▆██▆▋ ▅▍▄██ ▊▄ ▉▌▆▄█▇▍ ▋▄█ █▌▆▉▍▄▊▊▅▊ ▄█▆▅▌▍▋▊▉ ▇▋▉ ▇▊ ▍▍▋▊ ▇▌▊▅▍▋▍▊▍ ▅▅▍▇▌▇▄ ▍▅▊ ▅ ▆▉▊▇, ▆▊▋▍ █▉▊▄▆▄▆▇▍▍ ▉█▆▅▍▉ █▊▍▌▆ ▇▊▋▆▊▇▌▅▆ ▌▆▄ ▍▆ ▇▉▄ ▊▇▉ ▍▄▍▊▆▌▅ ▊▅▌ ▉ ▋▌▋▅▍ ▌▋▊▊█▅▊▄▆ ▇▆▍▉▄, █▍▊▇▆▆ ▋▅▄▋▆, ▅▄█ ▇▉▅▅▄█▋▆▄ ▋▄▌ ▇▍ ▇▌▊ ▅▅ ▅█▊ ▅▉▉▍▆▊ ▋▌▇▇ ▅▆▋▋▆▄▌▄▆ ▅▍▍▆▇ ▌▌▌▅▅▅ ▄▌▍▊'█▊ ▊▅▆▄▉▅▇▋ ▋▅ ▅▉▊ ▊▆ ▅▌▇ ▋▆ "▆▅▅█▌" ▊ ▋▆▆▆▇▅ ▇▉ █▋▋▆▊▋ ▉█▊▋ ▊▆▉▉▌ ▍▄ ▉▌▅ ▇█ ▄▌▆ ▌▇ ▄██ ▋▄ ▆▄▅ █▇▊▋▄▊▋▉▇ ▋▊▅ ▆ █▇▅▋ (▆▅▅ ▍▋▌ ▄▋▇▉▍), ▅▍▊▍█▇▇▉█▌ ▌▉▊▍ ▊▅▊▋▅▊▅ ▇▍▋▄▍▆▋█▊ ▄▊▅▋ ▇█▄▊ ▊▍▄▋ ▋▍▇▉▉▄▅▋ ▇▍▆▍▌ ▌ ▍▌▌▉▄ ▊▅▌▋▆█▌▉▅ ▄▍▅▅▉▇ ▉▍█ ▉▇▆▉ ▋▆▄█▆▍▉█▆ ▋▅▍█▊▍▅▄▅ ▋█ ▍▋█▌▄▇▉ ▆▍█▇▅ ▌▄▇▊ ▊▌▆ ▌▍▊▌ ▅▍▆▄▊▊▌▇ ▇▊▋▊▄▋▆▇▌ ▇▆█▌▇▄▄█▆ ▇▉▆▌ ▌▉ ▆▌▆▌▌▇▌▉▅▄ ▄▉▅█▇▌████▊▆ ▄▋▍▅▉▇▇ ▆▅█▋▆▇▅ ▉█▉█▉ ▋▇▋▇▉ ▍▄▌█▅▋█, ▇▌▄ ▌█▍ ▊▋▉▆▌▍'▉ ▋▌▄▆▆▍▍▍ ▍▍▌▆ ▇█▆▉ █▌▅▇▄█▇▆▇ ▄▉▌▊▍▉█▌ ▌▋▄▍▊▅ ▅▋▉ ▇▌▅▉ ▄█▇▆▄▇▊▉ ▉▇█ - ▋▍▆█ ▄▆▄█ ██▉▊ ▅▉▌▊▄▉█▄▉▄▋▍▄ ▉█ ▌▅▋▆▇█▉▅ ▊▍▊▊ ▆▇▇▊ ▅▉▌▆▋ ▆▊▊ ▍▄▆▍▋▆▆█ ▉▌ ▅▇▋ ▅▅▅ ▊▇▅▋█ ▍▆▋▅█▉█ ! ▅▆▋ ▊▉▅▆▇▅▊ ██▊▅▄█▆▄ ▍▄▇▊▉▇▄▍ ▅▄▋ ▉▋▆▊▌▇▆▅█▌
3 Years Ago
Submarine speed edit
3 Years Ago
Implemented submarine depth gauge, some refactoring the other gauges
3 Years Ago
(▌▉█ ▍▅▋▍ ▋▄▇▋▉) ▊▆▊█▄█▊ ▊▊▍▌▉▆▌▅▊█ ▍▉ ▆▍▉▇▇ ▊█▇▉▆█▋▌▍▌▇▄ ▌▉▊▉▄ ▇▋▌▋ ▍▊ ▆▉▇▆, ▄▌█ ▉▅▍▇ ▌▊▅▄█▆ ▆▄▉▇ █▅▋▍ ▇▍▅ ▊▌
3 Years Ago
▇▆▋▊▋▌ ▉▆▌ - ▄▍▋▍▋ ▍▌▊▌ ▊▆▉▋▊▅ ▅▆ ▇▄▆▅ ▅▍▉▉▄ ▆▌▋▅▍█▅ ▆▊█▍ ▄▄ ▋█▉▅▆▅, ▉▊▊ ▉▉█▉ ▉▄▋▌▄▅█ ▋▋▄▌ ▋▊▋▇ ▉▍▋ ▅▅▇▆ ▋ ▊▄▊█▍ █▊▆▅ ▊█▍▅ █▌█▋ ▉▆▄▇ ▊▇▊▇▅▄ ▊▌█▆▆▆▆▄ ▌▇▋█ ▇▄▌▋▄
3 Years Ago
▌▄▄█▆ ▍▄▋▋▊ ▆▄▇ ▆▆▆▆ ▆▉▌█▉ ▉▌▄▉ █▇▍▇▋▊▅█▊▆▍▄▍ █▊ ▌▊▉▍▄ ▊▄▊▆█▊ ▉▍▇▇█▆█ ▊▉▊▋ █▌▉▌▌ ▉▄▆▅ ▆▅▅▉ ▌▍ ▌▍▌ █▋▊▍▅ ▅▆▅▇ ▋▋▊▆▍ ▄▄▆▋▇▆▌█ ▉▄▆▇█▋ ▌█▉▇ ▉▋▄
3 Years Ago
▋█▊▄ ▇▆▅ ▋▉▍▋█▍▆▌ ▄▇▄▉▄▅▄
3 Years Ago
Can now isolate sub-categories in perf-stats-plot.py Disable PerformanceTestReplay
3 Years Ago
Added 2 different Explosion particles Added 2 different Explosion particles + removed old version
3 Years Ago
Explosion Particle Explosion Particle initial push Tweaked flamethrower particle Added some randomness Bullet Trace Particle Initial Bullet Trace Particle Small Medium and Large Muzzle Flashes Multiple muzzle flash sizes for different purposes.
3 Years Ago
Fixed null ref
3 Years Ago
Default Unit Group item health to 0%
3 Years Ago
Added Unit Groups (Shift + Number) to add selected units to a group, pressing the number on its own will select that group. Added Unit Group UI lists to the top middle.
3 Years Ago
Added OceanOverrides.LightColor and LightColorMultiplier (0 = 100% underwater color, 1 = 100% sunlight color) to EnvironmentVolumePropertiesCollection
3 Years Ago
Tidy ups, refactors and moved more junk out of the Game class Merge branch 'master' of sbox-rts
3 Years Ago
skin approval
3 Years Ago
▊▄▄▇▋▆ ▉▋ ▉▍▌ ▆█▄▆▄▄ ▄▇ ▍▄▄▌▇ ▄▅ ▌▅▅▇▄ ▄▅▆▅▌▋ '▆▆▋▄▅▍' █▊▆▆ ▌▊▍▆▅▆-▌▇▉▆▋-▇▉▇▇▉-▆▌ ! ▌▄▅ ▌█▇▋, ▌▉▍▍▅▇ ▊▋▌▄▉▆ ▄▍▋▆▍ ▊▉▍▍▊▇ '▊▉▊▉▌▆' ▄▍▅▊ █▇▋▍▇█-▌▄▉▋▇-▌▇▅▍▄-▋▆ ! ▆▍▇ ▌▅▅▇▇█▋, ▌▉▋▄▇▉ ! ▉▉▄ ▇▉▅▊▌ ! █▍▄▋▆▉ ▊▋▉▌▋▆ ! ▇▊▅ ▉▉▍▍▄▆ ▄▍▇▉▋▉▇▄ ▇▋▄▆██▆▅▊ ▅▍▅▄▄▍ ▆▄▆▍▇█▌▉▅▉▊ ! ▇▍▋▆ █▍▆▋▅▄ ▊▍▌ ▆▍█▍▋ ▄▍ ▅▄▄▄█▉▊ ▍▉▉▅▌ ! ▊▌▄ ▇█▇ ▋▍▌ ▇▌▌▊▅▇▊█ ! ▄▌▋▅▊█ ▇▍▊▌▌ ! ▇▇▅ ▊▌▋▆▄▆▊▄ ▉▄▄ ▄▌▅ ! ▅▇▇▅▍▉ ▉▊▇▋▄▇ ▊▇▋▉▌ ▊▉▅▆ ! ▍▌▌▇█▋ ▄▆▋▄▉
3 Years Ago
▉█▊▍▌▉ ▊▋▆▆█
3 Years Ago
Noclip resets base velocity Give icon to snd_event_point in Hammer
3 Years Ago
▉▌▆ █▍▋▋▊▄█ ▍▄▊▍█▉▇▉ ▅█▉▄▅▍▊▉ █▋▄ ▄▊▄▉▅▋▊▇▉▉
3 Years Ago
▄▊▉▆█▌ ▇▅▍▅▅▇ ▍█▋▌▍ ▍▅▄█
3 Years Ago
Merge from reflex_update
3 Years Ago
Merge from main
3 Years Ago
Some more stripping down
3 Years Ago
More cleaning
3 Years Ago
Reduced maximum floor count of underwater labs by one
3 Years Ago
Underwater lab glass uses "Standard Refraction" shader
3 Years Ago
Toggle underwater lab window material render queue depending on wheter the camera is inside or outside of the underwater labs (hacky solution to get best of both worlds)
3 Years Ago
merge from submarine ai
3 Years Ago
2nd pass AI data
3 Years Ago
▋▊▉ ▅▍▅▌▅▊█▌ █▅▆ ▋▊▋
3 Years Ago
merge from submarine
3 Years Ago
Improved flamethrower fire particle Reduced size and fixed smoke not showing
3 Years Ago
Comment
3 Years Ago
Fixed underwater labs sometimes spawning partially inside terrain
3 Years Ago
Fixed electrical cables sometimes not appearing when placed at the maximum length of the cable Correctly calculate the length of the resulting cable when hovering over the socket handle (was calculating the length of the cable to the mouse point, even if the player was aiming at the socket handle) When hovering over a socket handle the line end position now snaps to that handle position rather than raycasting to the surface behind it (as this was leading to inconsistent distance calculations on the HUD)
3 Years Ago
Revert test generator to 100 electricity output
3 Years Ago
- Submarine fuel gauge works - Speedometer handles negative velocity
3 Years Ago
▉▇▄█▇ ▅▆ ▅▊█▍▆▊▄▅ ▊▇▋▊▄▄ █▍▆▋▇ ▅▍ ▌▋▊ ▍▍▊▅▌▊▉▇▊ ▇▋▋▌▉▄██
3 Years Ago
- Made submarine speedometer work. - Removed the hand for temp to make it look broken. - Modified numerals on the MPH gauge textures,changed it to be linear. - Submarine speed increase. - Renamed VehicleIsActive on BaseModularVehicle to match the new standard name (IsMovingOrOn)
3 Years Ago
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3 Years Ago
▄█▍▋▍▉▍ ▊▇ ▇▋▍▉▉▄ ▋▄▍▊▍▊▊█ ▆██▉▄▍▇▉ ▆▋▉▄▊ ▅▉▋ ▍▄▌▄ ▉▍ ▇ ██▅▉▆ ██▉▅▇ ▄▊ ▇▉▄▌▊ ▍▌▉▅▍██▊▉ ▅▊▌▋ (▊▍▇▅ ▍▄▍ █▅▄▌ ▅█ ▋▊▉ ▆▆▍▅ ▆▄▊ █▅█▄▋▍ ▊▇▋▋▇▋▅▇▅▉▍▌) ▆▌▌▋▄▉▊ ▋▄▇▍ ▊▊▉▉▆ ▌▍▉▄▆ ▉█▋ ▄█▄▄▉▅ ▄▊▄ ▇▍▆▋▋▅▍▇ ▍▌ ▇▇▅ ▄▌▅▌█▆▄ ▌▊▊▇▄ ▊▊ █▊▅▍▆ ▇▉ ▇▉▆ ▉▅▋ ▉▊ ▆▋▅ ▇▌▇▆▌ ▋▊▋ ▉▅▊ ▆▍▋▄ █▉▊▋▌▄'▄ ▉▊▇▍▇▇▉▉▅▇ ▍▅▊ ▌▆▆▌█▆ ▉▋
3 Years Ago
Auto switch between map layers depending on the player's current position