192,970 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Residential buildings - all buildings baked LOD rework Updated compound level
6 Years Ago
Merge logic from remove point of interest methods into a new method that takes a list as a reference
6 Years Ago
Merge logic from remove point of interest methods into a new method that takes a list as a reference
6 Years Ago
Launch site WIP. Recycler and FuseBox fixes.
6 Years Ago
Launch site WIP. Recycler and FuseBox fixes.
6 Years Ago
Removing MeshReplacement system etc.
6 Years Ago
Removing MeshReplacement system etc.
6 Years Ago
reduced horse equipment slots from 6 to 4
6 Years Ago
reduced horse equipment slots from 6 to 4
6 Years Ago
NRE fix fixed initial horse looting having all cells visible
6 Years Ago
NRE fix fixed initial horse looting having all cells visible
6 Years Ago
skin approval
6 Years Ago
skin approval
6 Years Ago
More
6 Years Ago
More
6 Years Ago
Digger vehicle / rebuilt far distance LODs with baked textures
6 Years Ago
Digger vehicle / rebuilt far distance LODs with baked textures
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
missing files
6 Years Ago
missing files
6 Years Ago
added saddle bags and horse shoes added horse information panel added additional horse equipment information
6 Years Ago
added saddle bags and horse shoes added horse information panel added additional horse equipment information
6 Years Ago
Warehouses Nixed some stray deprecated scripts
6 Years Ago
Warehouses Nixed some stray deprecated scripts
6 Years Ago
Phrases
6 Years Ago
Phrases
6 Years Ago
Phrases
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
player anim updates
6 Years Ago
player anim updates
6 Years Ago
Changed Transport heli explosion sound
6 Years Ago
Changed Transport heli explosion sound
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
[D11] 34 assets in compound scene updated with vertex shader LODs
6 Years Ago
[D11] 34 assets in compound scene updated with vertex shader LODs
6 Years Ago
Can now drag items into lockers. Bit of Locker refactor to be able determine row type (clothing/items) per gear set.
6 Years Ago
Can now drag items into lockers. Bit of Locker refactor to be able determine row type (clothing/items) per gear set.
6 Years Ago
+ changed lods in depolyables
6 Years Ago
+ changed lods in depolyables
6 Years Ago
+ [D11] Gas Station objects removed/manifest updated/scene to prefab
6 Years Ago
+ [D11] Gas Station objects removed/manifest updated/scene to prefab
6 Years Ago
[D11] update some unused shaders just to shut up the errors.
6 Years Ago
[D11] update some unused shaders just to shut up the errors.
6 Years Ago
[D11] add missing engineTime in Entity message
6 Years Ago
[D11] add missing engineTime in Entity message
6 Years Ago
horse breeds affect speed