125,570 Commits over 4,171 Days - 1.25cph!

6 Years Ago
We have json files in Assets\StreamingAssets\keymidi\ that are editable at runtime. midi.json - a list of note names and their corresponding midi note number qwerty-uk.json - a keyboard mapping definition, mapping note names to key names. Key names can be instrument specific, if you add a qwerty-uk.piano.json file, it'll be used when playing a piano. It's not possible to fit everything on the keyboard, so rather than complicate things by adding modifiers for sharps we should just leave them out. Anyone that misses them will have real midi input. This is so people a bit familiar can play happy birthday.
6 Years Ago
Bottom keyboard row
6 Years Ago
Documentation
6 Years Ago
Merge from main
6 Years Ago
Added KeyboardMidi
6 Years Ago
Added InstrumentKeyController.KeyMidiMapShortname
6 Years Ago
Walk/run footsteps use separate sound templates instead of maxDistance modulation
6 Years Ago
Final compound iteration into prefab
6 Years Ago
More editor work, most of the inspector hooked up.
6 Years Ago
adjusted player cowbell position
6 Years Ago
[D11] Define fix
6 Years Ago
[D11] LOD distance tweaks to launch site assets
6 Years Ago
[D11] + Sewer Branch LOD's tweaked
6 Years Ago
OreResourceEntity.PlayBonusLevelSound NRE fix
6 Years Ago
Merge from main
6 Years Ago
[D11] Localisation tool updates to scan for unused strings. Updated translation file.
6 Years Ago
[D11][UI] fixed issue with held actions and removed take all from itemsubmit pannel
6 Years Ago
▊▋▍ ▍▅▇▉▊▅▍▌ ▍▄▄▋ ▌▄▆ █▌▉▇▌▋▍ █▌ `▅▍▉▄▉▉▊▆█▋` ▊▅▊▍▇▉▇
6 Years Ago
Remove AltLayoutNotes
6 Years Ago
Killed music UI Added tips explaining numlock, numpad controls, full keyboard input Added keyboard lock ui Game tips use RustText Split InstrumentKeyController into multiple files
6 Years Ago
Backup
6 Years Ago
Cleanup
6 Years Ago
▄▆█ `▌▍▍▇▅▉▅▅` ▄▊ █▆▋▍ ▅▇▌▌ ▅▄▍█▆▉ ▄▊▉▅ ▆ ▉▉▉▆▊▆
6 Years Ago
UI for keyboard capture mode
6 Years Ago
Fixes
6 Years Ago
[D11] LOD Shadows tweaks to trainyard assets
6 Years Ago
[D11] Remove a forced command line call
6 Years Ago
Some boilerplate code + editor stuff
6 Years Ago
[D11][UI] Fixed issues with vending machine customer and vending machine admin
6 Years Ago
Implemented tips for full keyboard mode, numpad interaction
6 Years Ago
[D11] Fixed Broken Mushroom Cluster
6 Years Ago
[D11] + Quarry_a, Quarry_b, Quarry_c, LOD's tweaked
6 Years Ago
[D11] Mushroom LOD fix and prefab check.
6 Years Ago
[D11] LOD Distance tweaks to train yard assets
6 Years Ago
▊▅▊ `▌▊▋ ▄▅▋▍` ▌▅▄▅█▍▄ █▍ █▍▊▊ ▄▄▆▉▇▋▆ ▍▉▍▅▊▊▄▋▍▌ ▇▄ ▊▅/▊▆▆▅▆▄▍▉▉▇▅
6 Years Ago
[D11] Localisation updates from 2019.1 branch.
6 Years Ago
BaseInstrumentTip
6 Years Ago
More
6 Years Ago
Removed instrument UI
6 Years Ago
[D11] Compile fix
6 Years Ago
Fixed powerline_pole_a Fixed errors on HapisIsland and Launchsite
6 Years Ago
▄▅▌▇ █▊▍▉▍█▋ ▊▆▉▉▊ ▄▅▋ ▋▄▍█▊ ▇▋█▍▌▉█▊.▅▍▅▇▆▍▋▌▄ ▄▊ ▇▍▄ ▌▄▉ ▄▅▇█▌▋ ▄▊▅▄ ▋▅▍▋▇▍▄▉▆ ▇▅▇▅ █▍▋▍▇▄▊ ▇▌██ ▋ █▄▆▆▆▅ (▊▄▍▍▋▄▆ ▇▇▍█▉ ▋▇)
6 Years Ago
Fix for LODDitheringTransition in shader templates. Why so much repeated code? :(
6 Years Ago
GameTip uses RustText Added Instrument Numlock GameTip
6 Years Ago
Fixed read-only errors in icebergs/sheets
6 Years Ago
[D11] + Bandit_Town LOD's tweaked
6 Years Ago
Fixed issue with follow bone
6 Years Ago
Fix getting wet in the cargoship hold
6 Years Ago
▇▄▍▌▆█ ▌▄▄▌▉▆▇ ▍▊ ▆ ▅▌▉▄▅▆ ▆▅▊▆█ ▊▌ ▍▌▌▇ - ▌▋▄█▅▉ ▌▊▅▊ ▉▆ ▌█▍▌▅▇ ▆▇█▇ ▅▋▋ ▅▄▄▅▆▅▄ ▋▌ ▉▅ ▉▋▍▆▋█▍ ▉▊▌▌
6 Years Ago
merge from main