192,967 Commits over 4,049 Days - 1.99cph!

6 Years Ago
stop turning on the spot when dismounted
6 Years Ago
horse obstacle detection improvements animated laggy ass
6 Years Ago
Update Lot Purchase interaction text and Lot Purchase UI to show correct green/red state for corp purchases in Cyka Blyat
6 Years Ago
Revert my roof fix, added explanation comment
6 Years Ago
Do not empty Lua cache on disconnect, it causes problems with retry command in local mp
6 Years Ago
Move "Attempted to use an unsupported muzzle flash type" to DevWarning Gib transparency works
6 Years Ago
Backup
6 Years Ago
Fix some rotation and crouch problems etc.
6 Years Ago
Added info_survivor_rescue as a spawnable location for L4D maps so you won't spawn inside walls (And removed info_survivor_position)
6 Years Ago
[D11] [UI] Added new visuals for Recycler UI. (hooked up partially)
6 Years Ago
You can now exit the noclip drive mode by pressing E
6 Years Ago
Entering a FULL model path will find it properly in the Spawnmenu Search
6 Years Ago
Trails tool clamps its values in the Duplicator function, not in the tool (Also 0 start and end size trails will no longer be created either)
6 Years Ago
basically works??!!!??
6 Years Ago
Backup
6 Years Ago
[D11] [Audio] Checking in WIP ... XBox CrossLib compiles with headset functionality added. No routing yet.
6 Years Ago
shit hitboxes v1
6 Years Ago
StandardDecalUpgrade
6 Years Ago
Testing NRE fix in lightLOD
6 Years Ago
horse turn update
6 Years Ago
Fixed RenameColor fail Find better, common paths for generated texture maps Print unhandled shaders Fixed unhandled smoothnessTextureChannel Better _Metallic handling
6 Years Ago
...
6 Years Ago
[D11] Fix for flashlight behaviour when equipped with a head torch that is out of fuel
6 Years Ago
Backup
6 Years Ago
[D11] - Cosmetic changes to inventory UI
6 Years Ago
horse turnpose rear
6 Years Ago
hitbox update
6 Years Ago
[D11][UI] [#1222] ensure building context hides itself when leaving a server [#2142] fixed default values for hud scale and opacity
6 Years Ago
Material upgrader builds DetailMap, MaskMap
6 Years Ago
[D11] Update Fuel Storage and Hopper Output loot panels
6 Years Ago
[D11] [#1720] Fixed issue with placing floor frames and triangle floors over garage doors
6 Years Ago
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6 Years Ago
Removed Pelvis and Spine02 from all female head LOD0 bones list. Fixes disappearing head meshes when too close.
6 Years Ago
Standing underneath falling boulders hurts.
6 Years Ago
Added HDRP Upgrade root folder, hosting any conversion tools Added HDRP Upgrade/Materials In Scene
6 Years Ago
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6 Years Ago
Backup
6 Years Ago
combat vm knife anim & prefab updates
6 Years Ago
...
6 Years Ago
Tweaked workshop editor tabs to stop dicks in #staging posting about them
6 Years Ago
ItemStore buy button width tweak
6 Years Ago
Server compile fix
6 Years Ago
Phrases
6 Years Ago
Loading screen localization tokens
6 Years Ago
HAB prevent movement volume tweaks
6 Years Ago
[D11] DTLS networking ping-pong/heartbeat improvements.
6 Years Ago
Fixed game breaking granola bar and TC typos Phrases
6 Years Ago
Options screen tweaks
6 Years Ago
Speed up TabToggle FadeIn/Out
6 Years Ago
Updated steamworks (increases max string length)