198,617 Commits over 4,140 Days - 2.00cph!
Skins attaching to skeleton +LOD setup
Skins attaching to skeleton +LOD setup
Icons for Trumpet, Flute, Tambourine, Drum Kit and Bass
Icons for Trumpet, Flute, Tambourine, Drum Kit and Bass
Trumpet and bass are third person
Reparented instrument view point to spine_4 to work with trumpet hold type better
Trumpet and bass are third person
Reparented instrument view point to spine_4 to work with trumpet hold type better
Junkyard material fixes & scene prep.
Junkyard material fixes & scene prep.
From code review: Reformat serialized fields (see new Basecamp comment also)
From code review: Reformat serialized fields (see new Basecamp comment also)
Save rigidbody info, so data can be entered on the RB, but can still be used on the client which removes it.
Save rigidbody info, so data can be entered on the RB, but can still be used on the client which removes it.
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bass holdtype now uses bass model
bass holdtype now uses bass model
Icon editor loads bodygroups from picked models
updated drumkit sources
adding cowbell sources
[D11] [UI] Implemented Previously Played servers list.
[D11] [UI] Implemented Previously Played servers list.
Remaining trainyard conversion & s2p
Various prefab fixes.
Killed stray ambient lod light scripts from IO puzzle elements.
Remaining trainyard conversion & s2p
Various prefab fixes.
Killed stray ambient lod light scripts from IO puzzle elements.
Do the same for tools themselves (Faceposer, material)
Favourited status/button for item panel
Favourited status/button for item panel
Disable pattern searching for tools (and props/entities) in spawnmenu
trumpet holdtype setup with lods,
created override controller and added idle pose
trumpet holdtype setup with lods,
created override controller and added idle pose
Crafting blueprint icons now use star toggle for favouriting, too.
Crafting blueprint icons now use star toggle for favouriting, too.
[D11] Fix list/dictionary size mismatch in delayed ent creation.
[D11] Fix list/dictionary size mismatch in delayed ent creation.
Lots of stuff is now cached on each wearable in pre process.
Lots of stuff is now cached on each wearable in pre process.
[D11] Fixes new delayed ent changes
[D11] Fixes new delayed ent changes
Merge from "Helicopter Update Optimisation"
Merge from "Helicopter Update Optimisation"
Foliage grass cutoff reverted to 0.5
Foliage grass cutoff reverted to 0.5
[D11] [UI] Fixed elements showing in 90% safe area zone.
[D11] [UI] Fixed elements showing in 90% safe area zone.
quick craft star sprite change/scale on hover
quick craft star sprite change/scale on hover
[D11][UI] Added Premium colour option for Navigation bar items, Enabled for rent server screen
[D11][UI] Added Premium colour option for Navigation bar items, Enabled for rent server screen
[D11] Rustworks player disconnected event.
[D11] Rustworks player disconnected event.