136,126 Commits over 4,293 Days - 1.32cph!

6 Years Ago
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6 Years Ago
added a dithered edge alpha cutout to roads
6 Years Ago
Gene serialization and randomization improvements.
6 Years Ago
Reduced glossiness paramter on road materials (HDRP texture backport far too glossy on main)
6 Years Ago
Enabled trilinear filtering on the new road textures
6 Years Ago
[D11][UI][#3474] Removed the admin only tag from the map screen teleport navigation option. (option will not display for non admin)
6 Years Ago
[D11] Incorrect Material Tweaks
6 Years Ago
[D11] Bandit Town Cabin Rotation Fix
6 Years Ago
[D11] Fixes oxygen sprite to be 128x128
6 Years Ago
[D11] Fixes oxygen sprite to be 128x128
6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
[D11] reduces hudicons to 170x170
6 Years Ago
[D11] reduces hudicons to 170x170
6 Years Ago
PathInterpolator.GetTangent uses Vector3.Slerp instead of Vector3.Lerp
6 Years Ago
[D11] reduces GameTypes sheet so icons are 128
6 Years Ago
[D11] reduces GameTypes sheet so icons are 128
6 Years Ago
[D11][Art][#3459] Third person guitar model can't be seen while in first person
6 Years Ago
[D11] Resizes map icons sheet so icons are 127x127
6 Years Ago
[D11] Resizes map icons sheet so icons are 127x127
6 Years Ago
[D11] resizes respawn sprite sheet so icons average (204x192) and respwnicons sheet so icons are 128x128
6 Years Ago
[D11] resizes respawn sprite sheet so icons average (204x192) and respwnicons sheet so icons are 128x128
6 Years Ago
[D11][UI][#3489] Fixed nav bar overlapping text
6 Years Ago
[D11] reduces sprite sheet to 1024 (icons now become 170x170)
6 Years Ago
[D11] reduces sprite sheet to 1024 (icons now become 170x170)
6 Years Ago
[D11] Fixes asset bundle path for editor emulated asset bundles on editor builds
6 Years Ago
[D11] Fix for gas station Cave material error
6 Years Ago
merge from Lunar_2020_new
6 Years Ago
tweaked igniter collider
6 Years Ago
More composter prefab setup
6 Years Ago
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6 Years Ago
Ceiling lights now check+refresh growables not plants. Fixes. Manifest.
6 Years Ago
cherrypicking Lunar 2020 menu (45645) to Lunar_2020_new
6 Years Ago
Lunar 2020 menu background video
6 Years Ago
Warehouse scene backup
6 Years Ago
Fixed 1mod storage item ref
6 Years Ago
Test map edit
6 Years Ago
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6 Years Ago
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6 Years Ago
Manifest
6 Years Ago
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6 Years Ago
Minor rename only
6 Years Ago
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6 Years Ago
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6 Years Ago
Update protobuf generate batch script to stay open if there was an error
6 Years Ago
Add spawnhere command to spawn entities at the player's position and rotation (or a given world rotation)
6 Years Ago
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6 Years Ago
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6 Years Ago
Extra debug, and add one-frame wait to module add on the server as well.
6 Years Ago
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