241,106 Commits over 3,867 Days - 2.60cph!
Digger vehicle / rebuilt far distance LODs with baked textures
Digger vehicle / rebuilt far distance LODs with baked textures
added saddle bags and horse shoes
added horse information panel
added additional horse equipment information
added saddle bags and horse shoes
added horse information panel
added additional horse equipment information
Warehouses
Nixed some stray deprecated scripts
Warehouses
Nixed some stray deprecated scripts
Changed Transport heli explosion sound
Changed Transport heli explosion sound
[D11] 34 assets in compound scene updated with vertex shader LODs
[D11] 34 assets in compound scene updated with vertex shader LODs
Can now drag items into lockers. Bit of Locker refactor to be able determine row type (clothing/items) per gear set.
Can now drag items into lockers. Bit of Locker refactor to be able determine row type (clothing/items) per gear set.
+ changed lods in depolyables
+ changed lods in depolyables
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+ [D11] Gas Station objects removed/manifest updated/scene to prefab
+ [D11] Gas Station objects removed/manifest updated/scene to prefab
[D11] update some unused shaders just to shut up the errors.
[D11] update some unused shaders just to shut up the errors.
[D11] add missing engineTime in Entity message
[D11] add missing engineTime in Entity message
horse breeds affect speed
horse breeds affect speed
[D11] + Objects removed from Launch_Site/Scene to prefab/Manifest
[D11] + Objects removed from Launch_Site/Scene to prefab/Manifest
[D11] Re-enable hurt overlay on console
[D11] Re-enable hurt overlay on console
[D11] Connected players dump to rustworks.log on server command, ready to deprecate the polled players telemetry.
[D11] Connected players dump to rustworks.log on server command, ready to deprecate the polled players telemetry.
[D11][UI] change size of player preview RT to reflect increased size on screen (from 256 to 512)
[D11][UI] change size of player preview RT to reflect increased size on screen (from 256 to 512)