251,291 Commits over 3,959 Days - 2.64cph!

5 Years Ago
Compile fix, added Master/Master Packaged build options for XB1
5 Years Ago
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[D11][UI] Moved Lock icon and platform icon in server entry to left hand side.
5 Years Ago
Fix IOEntity merge
5 Years Ago
merge from 47996
5 Years Ago
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5 Years Ago
fix crash when returning non-array objects from Lua to JS
5 Years Ago
Cliffs temperate and arid prefabs refined anchors
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed PS4 defines setup
5 Years Ago
Progress...
5 Years Ago
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5 Years Ago
Fixed Auth
5 Years Ago
Support for disabling logging completely at the C# compiler level
5 Years Ago
[D11] Changed the platform check in voice speaker to xbl from ps4 so that it runs the correct checks
5 Years Ago
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5 Years Ago
▊▇▌▊▍▆▆▌▆ ▅█▋▌▌▍▄▆ ▊▍▄▋ (▅▊▋▊)
5 Years Ago
merge the spawnlist revert changes
5 Years Ago
Added ability to revert spawnlist changes + language files
5 Years Ago
merge from 47740
5 Years Ago
baseurl to publicpath warning
5 Years Ago
blog header Build
5 Years Ago
[D11][UI] Added options bar for in gameoptions stats
5 Years Ago
[D11] [UI] Increased resolution of NotoSans font atlas from 1024x1024 to 2048x2048.
5 Years Ago
merge from 47543
5 Years Ago
test
5 Years Ago
Updated AotHint Merge remote-tracking branch 'origin/master' Button prompts use new StyledRect StyledRects for options menu controls
5 Years Ago
[D11][UI] Changed credits screen controls
5 Years Ago
Reverting scene change
5 Years Ago
[D11][UI] Added Online check to stats/leaderboard
5 Years Ago
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5 Years Ago
[D11] [UI] Removed NotoSans bold font following guidelines for Chinese/Japanese/Korean bold fontface issues.
5 Years Ago
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5 Years Ago
cherrypicking 48404 48467
5 Years Ago
Update ignore.conf for Plastic 9 & some extra bits
5 Years Ago
[D11][UI] Fixed issue with ingame options
5 Years Ago
[D11] Prevented footstep sounds from repeating
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
Fallback for CBaseFlex GetFlexWeight if flex manipulator is not available
5 Years Ago
[D11] Reverted Skybox
5 Years Ago
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LadderClimbSpeed also affects CS ladders
5 Years Ago
Added Set/GetSlowWalkSpeed + Set/GetLadderClimbSpeed Bumped steam.inf version
5 Years Ago
Clientside ragdolls copy npc/player's flex/bone manipulations. This also means clientside only entities can have their flexes manipulated, just like bones can be
5 Years Ago
[D11] Fix for crash related to codelock Load()
5 Years Ago
Restored Zombine, Metrocop and Eli custom footsteps Included the HL2:Ep2 antlion guard model so its footsteps also work Fixed a progression stopper on d2_coast_11.bsp if Keep Corpses option is turned on (Radgolls inherit the dead NPC targetnames)
5 Years Ago
[D11] Fixed up indexing issues with XB communication checks that were causing problems when connecting to servers.
5 Years Ago
serverside ragdolls also inherit renderfx of the dead entity