194,359 Commits over 4,079 Days - 1.99cph!

8 Years Ago
gas station final exterior meshes - LODs/COLs
8 Years Ago
commit to update to last rev
8 Years Ago
Fixed ParticleEvent counter not being reset to 0 at start of attack chain ParticleEvent audio definition will now be played if set
8 Years Ago
added a ParticleEvent system, healer example
8 Years Ago
Healer no longer requires LOS
8 Years Ago
999 triggers
8 Years Ago
Fixed a NaN exception in unit root motion
8 Years Ago
Merge player HUD fix
8 Years Ago
Fixed an exception when a tribe member dies Fixed an editor exception when inspecting a goal plan (missing UnlockRequirement?)
8 Years Ago
Fixed knowledge overlays staying on-screen when behind the camera
8 Years Ago
Adjust LOD dist for KD Tree props
8 Years Ago
bradley kills people when it hits them at high velocity better speed zone obedience bradley aims at chest/head instead of feet with coax proper collision with bradley and players/c4/rockets
8 Years Ago
Fixing up LOD settings on a few world objects - Fixing up LOD settings on a few world objects
8 Years Ago
Added a generic prompt ui widget. Pass a header message, ok text, cancel text and get callback with what option the player chose. Hooked up to Delete save button for now
8 Years Ago
Screen progress
8 Years Ago
Fixed text chat not showing up
8 Years Ago
Fixed text chat not showing up
8 Years Ago
Re-integrate pawn shop UI changes from main
8 Years Ago
Backup
8 Years Ago
textures updated
8 Years Ago
Fixed merge script errors.
8 Years Ago
merged with main. door changes nuked ui changed nuken :(
8 Years Ago
Door
8 Years Ago
Fixed several interactions missing their command generators, was causing incorrect interactions to appear in radial menu
8 Years Ago
Adjust door LODs again
8 Years Ago
Adjust door LODs
8 Years Ago
Sorting & tooltip stuff
8 Years Ago
Fix door LODs
8 Years Ago
Revert to 2017.1.0f3 to fix issues with particle systems and UI.
8 Years Ago
Button stuff
8 Years Ago
Supermarket floor and wall damage
8 Years Ago
Merged from main
8 Years Ago
More work on improving navmesh links.
8 Years Ago
Fixed wall rotation issue
8 Years Ago
Setting up doors to work with new system.
8 Years Ago
Supermarket shelves prefab / supermarket dressing and scene setup
8 Years Ago
merge from main
8 Years Ago
new layer for vehicle movement vehicle speed zones
8 Years Ago
RenderInfo debug tool no longer duplicates materials when called
8 Years Ago
Disabled PlanterBox, EmissionToggle, LaserBea, FlashlightBeam and VendingMachineScreen material adjustments since they were all leaking materials / memory
8 Years Ago
Removed TransformEx.FindChildren since it's super inefficient and now unused
8 Years Ago
Fixed material / memory leak from mining quarries
8 Years Ago
Eliminated GC allocs from MaterialColorLerp.RefreshRenderers Eliminated GC allocs from PlantEntity.UpdateSkinParameters (called from PostNetworkUpdate)
8 Years Ago
Merged from main
8 Years Ago
Navmesh Link improvements
8 Years Ago
Packed train track and wagon material set (8 materials)
8 Years Ago
Fixed case where material packer ignores maps that match perfectly Fixed ignoring non-opaque materials for texture usage report
8 Years Ago
Undo wall move
8 Years Ago
Re-enabled dynamic batching (too many changes on staging this week, let's compare again next week)
8 Years Ago
Profiling