194,498 Commits over 4,079 Days - 1.99cph!

8 Years Ago
updates WIP
8 Years Ago
untested WIP tings
8 Years Ago
Fixed duplicate unlocks
8 Years Ago
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8 Years Ago
Crafting at building fixes
8 Years Ago
Items without views defined will be flagged invalid for game use
8 Years Ago
OSX query crash fix candidate
8 Years Ago
EAC SDK update (fixes macOS startup issue)
8 Years Ago
Use query fallback only on osx, if not a dev + testing mode
8 Years Ago
Pie menu, basically functional
8 Years Ago
Compile fix
8 Years Ago
Unlock commands for each type (buildings, items, ai, all)
8 Years Ago
Unlock cheat no longer unlocks non-player buildable things (e.g animal dens) and anything not flagged as game valid. Also ignores group progression locks
8 Years Ago
Added `unlock_all` console command to unlock all items and buildings
8 Years Ago
merge from main again
8 Years Ago
More building related target filter improvements
8 Years Ago
merge from main
8 Years Ago
Reworked TargetFilter.FindBuildingToGatherFor DSE (same group, influence in bonuses, not base score)
8 Years Ago
collision on the rest of the crafting buildings
8 Years Ago
Fixed UnitPathWidget NRE Updated crafting table prefabs
8 Years Ago
crafting table collision
8 Years Ago
Data save
8 Years Ago
Crafting stations basics
8 Years Ago
merge from main
8 Years Ago
wheelcollider springforce set to 10,000
8 Years Ago
Got the basics in for a pie menu
8 Years Ago
Fixed bad super speed button tween
8 Years Ago
Removed old auto anim bools for shoulder carrying
8 Years Ago
Re-enabled coverage queries for debugging
8 Years Ago
Fixed fuzz in cloth shaders
8 Years Ago
Moved camera fx and Effects to after the lerp in weather transition
8 Years Ago
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8 Years Ago
Removed "In Starting Pool" bool from BuildingSettings & ItemsSettings
8 Years Ago
Show entity id in debug tools HumanUtility.GiveRandomClothing exempts items we already have
8 Years Ago
Network++
8 Years Ago
Fixed Agent.SimTickDecisionMakers not clearing DSE caches when the unit is selected by player and the command cooldown is active Exposed IsCachable on conditions and considerations
8 Years Ago
CanStow improvement
8 Years Ago
Various UI
8 Years Ago
Wall components can snap together
8 Years Ago
gas_station progress backup
8 Years Ago
Merge from eac_api_2
8 Years Ago
Merge from main
8 Years Ago
Fixed Improved Spear missing weapon component
8 Years Ago
ItemActionSettings now logs the name of the item
8 Years Ago
Item management module condition tweaks
8 Years Ago
Fixed UnitPortraitManager.EnableCameraUpdate not being reset
8 Years Ago
UI bits
8 Years Ago
more
8 Years Ago
Nuked a couple of un-used interactions, made some interactions AI only
8 Years Ago
fixed Item IsHolding checks