139,803 Commits over 4,505 Days - 1.29cph!

10 Years Ago
A lot of the values on BasePlayer don't need to be serialized (I don't know if that saves us anything)
10 Years Ago
10 Years Ago
Progress (backup checkin)
10 Years Ago
Fixed landmine_explosion prefab being fucked up and breaking when pooled (smoke_1 and smoke_2 warnings)
10 Years Ago
Merge from main
10 Years Ago
made ceiling lights brighter reduced cost of water bucket fixed a bunch of plant growth issues can add water to planters for increased yield added black loot box ceiling lights no longer turned off by water exposure
10 Years Ago
merge from main
10 Years Ago
added new purple box (simple tools, armor and weapons) to junkpiles, mainly found at vehicles increased oil barrel yield but decreased oil barrel spawn frequency
10 Years Ago
water properly increases plant yield
10 Years Ago
merge into main protocol++
10 Years Ago
plant entity profile samples
10 Years Ago
Fixed that some small static rocks were never culling
10 Years Ago
Fixed lootpanel missing references
10 Years Ago
Fixed the complete mess of our loot prefabs, added proper culling for everything Network++
10 Years Ago
Fixed moonwalking
10 Years Ago
Fixed stone hatchet invisible in workshop
10 Years Ago
Item store auto pricing (based on age)
10 Years Ago
Merge from main
10 Years Ago
New skins
10 Years Ago
Fixed attachments
10 Years Ago
Vessel fix
10 Years Ago
Soft shadows now allowed from GQ=2+
10 Years Ago
Fixed pickup menu difficulty
10 Years Ago
Cannot place items or build over junkpiles
10 Years Ago
Fixed connection queue exploit Network++
10 Years Ago
Cleanup
10 Years Ago
10 Years Ago
10 Years Ago
10 Years Ago
10 Years Ago
Added terrain data serialization Added compression Added caching
10 Years Ago
Flamethrower optimisation
10 Years Ago
Semi-auto rifle optimisation
10 Years Ago
Upper/Lower Defaults
10 Years Ago
Default holdtypes
10 Years Ago
Fixed aiming signal insanity
10 Years Ago
spear, torch, melee, rifle
10 Years Ago
Time world load and world spawn independently
10 Years Ago
bota, grenade, bandage, bow, construction, pistol
10 Years Ago
10 Years Ago
10 Years Ago
10 Years Ago
10 Years Ago
Merge from main
10 Years Ago
M249 optimisation
10 Years Ago
Better player rigidbody stripping (massively reduced client rigidbody count)
10 Years Ago
Better prefab pool rigidbody handling (this isn't used by anything)
10 Years Ago
10 Years Ago
Server side player rigidbody fix
10 Years Ago
sleeping/wounded, cleanup,