198,713 Commits over 4,140 Days - 2.00cph!

9 Years Ago
FOR FUCK SAKE color tweak
9 Years Ago
Harbor crane LOD tweaks
9 Years Ago
Portacabin colider fixes / glass can be now shot through
9 Years Ago
Fixed crane rotation and moved flatbeds
9 Years Ago
more
9 Years Ago
Added color and detailST as instanced properties (rock instancing)
9 Years Ago
more
9 Years Ago
Fixed ak, lr300 viewmodels casting shadows
9 Years Ago
Don't apply propertypblocks to gibs if they're empty Removed unused building block code (optimization)
9 Years Ago
Log warning when entity switches to null network group
9 Years Ago
more
9 Years Ago
more
9 Years Ago
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9 Years Ago
Snow piles on tree bases cull
9 Years Ago
Removed screenspace shadows
9 Years Ago
Fix burlap phys impact voice limiting (RUST-1497) Tighter voice limiting on bullet flybys Fix bear footsteps not playing when a bear is running and turning Sound occlusion can't be disabled via the console Ambience polish
9 Years Ago
Map
9 Years Ago
wip
9 Years Ago
Cherry picked 18108 from prerelease
9 Years Ago
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9 Years Ago
Fixed plugin code (profiler related) and rebuilt dlls
9 Years Ago
Fixed Rust.Data.csproj not handling directories with spaces
9 Years Ago
FOR FUCK SAKE camera with effect FOR FUCK SAKE color test for unit !A amplify occlusion / source psd FOR FUCK SAKE cleaning folder
9 Years Ago
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9 Years Ago
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9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
updated navmesh components to 5.6b3 versions
9 Years Ago
added proper rock LODs
9 Years Ago
added distance culling to bed/pookie/rock
9 Years Ago
Cherry picked 18094, 18095, 18100 from main
9 Years Ago
Cherry picked 18052, 18075, 18076, 18077 from main
9 Years Ago
Enabled instancing on grass shader (just in case) and unity std override shaders
9 Years Ago
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)
9 Years Ago
9 Years Ago
Fixed screen space shadows errors in gl and d3d9; edited to support SM 3.0
9 Years Ago
disabled xmas content protocol++
9 Years Ago
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9 Years Ago
FOR FUCK SAKE shaderforge FOR FUCK SAKE material unit, change some folder FOR FUCK SAKE camera to defered/perspective/ light change etc !A ressources psd
9 Years Ago
Enabled instancing support on all rust/std shaders
9 Years Ago
Fixes.
9 Years Ago
Warrior fixes. Map stuff.
9 Years Ago
Scene2Prefab (updated static industrial doors)
9 Years Ago
Death transition
9 Years Ago
Fixed layer on static doors
9 Years Ago
Added prevent building volumes to harbors
9 Years Ago
Updated RenderInfo
9 Years Ago
9 Years Ago
Screenspace shadows