198,679 Commits over 4,140 Days - 2.00cph!

9 Years Ago
scene2prefab
9 Years Ago
Warehouse scene full re-design using the new art Airfield detail pass in the hangars
9 Years Ago
merge from dungeon_art_4
9 Years Ago
merge from dungeon_art_4
9 Years Ago
Compile fix
9 Years Ago
merge from main
9 Years Ago
ItemIcon doesn't really need Update() GetEntityMenu optimizations More profiling
9 Years Ago
Harbor_2 splat painting, junkpile placement, grounds vertex painting Misc
9 Years Ago
ToBaseEntity no longer uses dictionary of GameObjects Removed IEntitySource
9 Years Ago
Slight garbage in TonemappingColorGrading
9 Years Ago
Fixed native buffer readback interop declarations
9 Years Ago
Plugin updates
9 Years Ago
9 Years Ago
9 Years Ago
Fixes
9 Years Ago
Rebuilt plugins
9 Years Ago
Merged from main
9 Years Ago
Merged from main
bot
9 Years Ago
Automated Linux DS Build #27
9 Years Ago
Merge from culling-wip
9 Years Ago
Fixed reactive target not initializing animator parameters when streaming in while knocked down (RUST-1418) Fixed reactive target allocating an array and an enumerator on every network update
bot
9 Years Ago
Automated Windows Build #27
bot
9 Years Ago
Automated OSX Build #27
bot
9 Years Ago
Automated Linux Build #27
9 Years Ago
Check for RenderOverride key in Player.__newindex rather than just Entity.__newindex
9 Years Ago
Enabled occlusion culling component on camera prefab; now disabled by cvar Fixed bad culling when camera eye position was inside test sphere bounds Updated culling test cpu path
9 Years Ago
Move to best slot when right clicking from loot
9 Years Ago
Crafted items go in belt bar if appropriate
9 Years Ago
NRE fixes
9 Years Ago
FOR FUCK SAKE time of day/ocean
9 Years Ago
Lerp Cull speedup
9 Years Ago
Fixed playermodel serialization errors
9 Years Ago
fixed small planter scale fixed not being able to place planters close to walls fixed bells always playing when you first join a server with xmas enabled plants in planters survive the cold of the desert/arctic instead of just dying
9 Years Ago
Candle hat effect position tweak (RUST-1486)
9 Years Ago
Stricter, unified RPC_Server.MaxDistance (RUST-1488)
9 Years Ago
fixed normals on player mesh
9 Years Ago
Fixed RUST-1486 and RUST-1489
9 Years Ago
cleared revz from Rust.Global; updated dll
9 Years Ago
progress
9 Years Ago
FOR FUCK SAKE tweak reflection/time of day
9 Years Ago
harbor_1 grounds vertex painting
9 Years Ago
VertexTools Pro files
9 Years Ago
removing Ikari vertex painter files (not gonna use it)
9 Years Ago
Merge from nuke-revz; now built-in in u5.5
9 Years Ago
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9 Years Ago
Shader changes
9 Years Ago
BasePlayer serialization Picked up weapons/bandages etc go in belt bar if they can
9 Years Ago
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9 Years Ago
Fixed HiZ map resize errors Fixed NRE on disable
9 Years Ago
Script and prefab changes