225,722 Commits over 3,714 Days - 2.53cph!

6 Years Ago
More blackboard cleanup
6 Years Ago
6 Years Ago
Fireball book.
6 Years Ago
adding editor files for smaller enemies for fuse boss
6 Years Ago
Reduce mouse sensitivity in webgl Hide throwline on other players Made aim line more visible
6 Years Ago
Cleanup
6 Years Ago
Fixed blackboard clearing properties
6 Years Ago
Blackboard refactor
6 Years Ago
merge from /main/less_ticks
6 Years Ago
merged scientists to main for testing
6 Years Ago
Some more ai tweaks
6 Years Ago
Merged from main
6 Years Ago
Move RunECS functionality in to EntityComponentSystem EntityComponentSystem.Tick stops after doing every entity at least once in a frame, rather than at end of its list
6 Years Ago
more texture/material , UI mini unit frame tweak
6 Years Ago
TerritoryLocationSelector robustness/optimisation
6 Years Ago
Player placed buildings get added to all tribe member's knowledge instantly Placed buildings preview mesh uses different material
6 Years Ago
Conversations widget positions icons in LateUpdate
6 Years Ago
Falling destroy time fix Coin fix
6 Years Ago
Fixed activity popup window being active by default
6 Years Ago
missed a using
6 Years Ago
Coin pickups Previous islands sink
6 Years Ago
merge from /main
6 Years Ago
Fixed timers getting bad intervals
6 Years Ago
Bodged observer shit, hard to keep this clean...
6 Years Ago
NRE fix
6 Years Ago
Cleanup
6 Years Ago
Started work on timer redesign Timer diagnostics More diagnostics Fixed possible divergence in Pxc Added `ReplayDiagnostics.AssertFixed()` Fixed PixelChunk divergence Post-diagnostics cleanup Break out of fixed update loop on stage reset Fixed possible exception when a timer is created
6 Years Ago
Influence update stuff
6 Years Ago
Fixed pubic skin-hair cap floating geo and added hairstyle 02 skin-hair cap, Seems to work with no visible seams.
6 Years Ago
All shelters are ownable
6 Years Ago
EntityCompnent generics signature refactored to include the type as first constraint (allows EntityComponent to hold a static list of all components of that type) GridManager uses TaskHelper for influence and update ticks Influence no longer implements ISimTickable
6 Years Ago
Fixes
6 Years Ago
Nicer emails
6 Years Ago
Added `ReplayDiagnostics.AssertFixed()`
6 Years Ago
Ported Building.Ownership to BaseEntity.Ownable Added Unit.Ownership component More activity conversion fixes Conversation no longer implements ISimTickable Combat no longer implements ISimTickable Knowledge no longer implements ISimTickable
6 Years Ago
Started work on timer redesign Timer diagnostics More diagnostics Fixed possible divergence in Pxc
6 Years Ago
Only enable client exception reporting on official servers
6 Years Ago
Fixed ArgumentException in bloom image effect
6 Years Ago
Another small AI Tweak.
6 Years Ago
Fixed ArgumentException in bloom image effect
6 Years Ago
Potentially fixed NRE in Planner.DoBuild
6 Years Ago
More Ai tuning
6 Years Ago
Fixed outdated API usage in HttpImage
6 Years Ago
Potentially fixed InvalidOperationException in HttpImage
6 Years Ago
Fixed exception in Skin.FromFolder
6 Years Ago
Implemented network stream seek
6 Years Ago
Remove BaseEntityTickable
6 Years Ago
water_well_b mini monument files prep
6 Years Ago
Tweaks
6 Years Ago
Increased junkpile spawn attempts