200,008 Commits over 4,140 Days - 2.01cph!
Interaction positions have unique names
overgrowth dressing on new road segments
Rocket factory update / AC unit greyboxes
Machine process no longer supports destruction on deposit, we need to keep items around until the process is complete
squad editor doesn't close after clicking save
BehaviourChain reset safety
Faulty subscription check isnt trash
Don't null check InteractionPlan in SmartObject.Unsubscribe
Zero pooled audio sources when returning
Unit gizmos tweaks
Reverted early DM exit early for matching goal plans
escape works to quit squad editor again, fix for menu buttons
added brick variants and rebuild prefabs with split sidewalls for hex 31, 32, 33, 34
SetDestinationSettings log
enough logs to build a large wooden hut
Changed Unsubscribe to check wrapper.Positional
Fix for tile team colours
PooledList.Remove returns false when the list does not contain the element we're trying to remove
Invoke handler implementation
Fixed fucked up profiler sample in SoundManager.RequestSoundInstance
new anim for building with no tools in hand
reverted viewmodel FOV changes
Fixed fucked up tribe trackers
Radial distribution fixes
Rocket factory site / warehouse greybox update
Desires widget tooltip stuff
Commmand button hover tweens
Fixed missing radial buttons