199,201 Commits over 4,140 Days - 2.00cph!
Navbar bug.
Chicken stats.
Working on cash delivery task and updated package mission structure
reworked customisation button behaviour
Have mission info fit on screen a bit better
garage door collision fix
Working on another new gang mission set.
Receive task that takes a specific instance instead of a definition
Added a task for acquiring a specific instance of an item
fixed elbow / wrist awkwardness on all the player animations
Specific item instance versions of Transfer and Deliver tasks as well
update unit loadout button
removing size slider from scroll window
fixed some menu sorting
fixed menu scene showing squad editor ui
local player record now gets updated with new level
Fixed voice chat glitchyness
Fix MeshLOD supporting MeshFilter/Renderer in children
Phone doesn't close when you press "2"
added currency update protocol/events.
currency is now awarded per levelup.
playerrecords start with 0 currency
Stopped AI and Player Movement physics layers from colliding.
Unit portrait button targets the correct tooltip
added version to customisation profile proto.
added version checking to customisation profile, wipes local version if out of date.
player database is now saved at exe location not runtime data, so test server can have it's own separate one.
voice chat now works in matches, I think?
added voice chat option to audio options
Fixed some janky transitions between some UI screens & game states
Fixed TOD cycle not being properly synced with the game time before play
Unlocking an item will also preview and equip it if successful
Fixed group progression not returning true when successfully unlocking things
wip verification of customisation profile equipped items
added Halloween collectables
moved some hair files to correct folders. removed now unused hair cap composite and flowmap textures. created new haircap materials. tweaked hair material and texture values to work better with non TSAA. Added hat morph targets to hair styles.